Following up on the stuff above, my effort on the earlier history on Murond and the people who inhabited it earlier for the side-mod we're working on at present (fairly heavily based off of the Britons and Anglo-Saxons)
Excerpt from ‘The Annals of Konstantine’
We have landed in a land to the north of Calradia, which as yet has no names. It is a horrid place, all rain and sleet, and the sun dares not show its face here. The people are brutish, and the food is worse. I fear the men will revolt if they must live in such squalour, so I have set about bringing civilisation to the chieftains.
Excerpts from ‘The Ecclesiastical History of the Murondian People’, by the Venerable Bod.
Lo! In what the Ellisians called the Northern Ocean, that we call the Obello Sea, an island. It is a wondrous isle, and upon it grow trees and plants and herbs, and in some parts wineyards are grown…The Dummonians, when they faced the clansmen, grew terrified. They sent messengers to Ellis, with humility and great weeping. The Emperor sent a great army to aid them thrice, and bade them defend themselves. When the Clans rose once more, they fell upon the Dummonians like wolves and wild beasts upon sheep; they trampled them like ripe corn underfoot….And so it came to pass that from distant lands came the strongest of folk, the Murondum, and brought with them a mighty host. They pushed the Dummonians north into the marshes and the fens, for they were a dreadful punishment by the Lord upon those exiles.
‘A Treatise on the Dummonians’, by Sir Geoffrey Monmaw, 1456
Though Bod’s account is not entirely without merit, he deprives the Dummonians of their autochtony. They were a flourishing people before the arrival of the Murondii, and they traded with their Calradian neighbours in the Highlands. Though Clans would, from time to time, send raiding parties over, the Dummonians were hardly defenceless: their skills at horsemanship and deadly aim with javelins forced even the Gallowglasses to think twice from attacking.
Their defeat at the hands of the Ellisian legions was in part due to their own in-fighting, and part thanks to the expedition’s leader, Konstantine, a fine tactician. He chose not to slaughter his routed foes but offered them peace - and the Ellisian way of life. The chieftains agreed (unlike the Clansmen), but many of their folk refused. This tension was ended by the arrival of the Muronds, whose success was gradual to say the least. Only through sheer weight of arms did they grind down the fortifications of the city-dwelling Dummonians, allowing them to drive their free riding cousins out into the Great Northern Fenland. For generations, the Dummonians have suffered persecution at the hands of the Kings of Murond, who demand great tribute and forbid them from their ancient traditions. Their ancestral lands are greatly diminished, for the mines which dot them hold great wealth: instead, they must live in only the most barren and destitute places, beyond the Crown’s authority.