Everyone who sees this message that can do more then put a fence in a ground like me, please make a scene for grandmaster! he is one man doing a mod that many people cant wait to have, it will be sooner if people can pitch in with scenes!
I am looking for talented sceners to help me with The Veiled Stars multiplayer. You must prove yourself as able to create interesting, fun, detailed maps with AI meshes. This can be done via screenshots, videos, or just extremely good words with proof.
If you think you would be able to create official maps for the mod, please do send me a PM on here or preferably on our own forum. (See front page)
Thanks for he useful info. Instead of trying to be clever way beyond my abilities, I'll try to be useful and really help in getting this mod done.
Can you point me to a scripting tutorial, so one day I will be a legentary scripter?
I would love to help you out with making some scenes. I already got a few ideas for some of these "Points of interest" which I would like to make.
I also have some very minor coding skills. Meaning I could make new troops and give them items and stuff. Which might save you some time but thats up to you.
Big fan of your work so far. You might be one of the best modders in this community so it would be an honor helping you with this amazing looking project.
As we are all making a cool recruitment message...
I would like to introduce:
The 212th Assault Battalion
We are a clone Regiment with a lot of NW and N&S experience. We are an EU/NA orientated regiment part of the XI gaming community.
The XI plays a wide variety of games and is always looking for more people. The 212th itself will also be part of the 4th Systems Army.
A combination of regiments willing to help each other out, and of course fight together. If you are interested in joining add me on steam: [XI] Teun
Or contact me on this forum for the teamspeak info.
Firefights and flanking the enemy will be the main course of the battle, No sane commander would send his troops charging out of cover to attack an enemy that is heavily entrenched. Taking better positions than the enemy, out shooting them and flanking them would be the only way to take out an enemy without taking massive losses. But this is just my humble opinion of course. And the above will be how I shall be commanding my regiment.
I'm very curious of all the other theories people can come up with, It's always interesting to read.
Clan/Regiment name: 212th Assault Battalion Country ( or continent): Europe Will you show up for the event on time? Yes Will you tell your regiment/clan the rules? Yes What's your steam ID? [XI]Teun What's your 2nd in command steam ID? [XI]Ragnarson What faction would you like to play for? Republic What unit would you like to play as? 333rd ARC Troopers