Hiking-Viking said:Can anyone guess why I can't open the F5 menu to change the AI?
The button just does not do anything.
-Added module.ini option: fix_bots_blocking_for_dedicated_server (fix bots blocking issue on dedicated manual block servers).
-Added new operation: make_screenshot.
WSE v4.2.6 (for Warband 1.16
So, now WSE full compatible with Brainy Bots
Oh, yeah that makes sense.sher said:In general best companions can use slower but longer weapons like RBS, less potent companions should stick to best 1H like ELS.
Yeah I did some testing and it seems 110 is the sweet spot. I gave my companions the Noldor Warsword (as a 1H) and the performance was awful. Much worse than I expected. I gave one of them the Fierdsvain war axe and he seems to be owning with it. The massive reach of the NWS does not seem to overcome the slow speed as a 1H (my companions are level 25 to 30 ish with decent but not great proficiencies).sher said:Reach 110 is ideal for most situations, longer is possible for more hits from horseback but is not necessary at all and loss in speed should not be neglected. High reach is only good for strikes on distant targets and in jams it's a disadvantage.
You install it like you would any other mod. First get the 1257 AD Enhanced v2.1 and extract it into your M&B modules folder. Then overwrite with the 3.3 patch. Also get the hotfix #3 file (you can find the link to it on this thread a couple of pages ago) and overwirte over everything at the end.Mr.Gibbs said:Found out bout this mod this week, i have the V1.13 AD, and cant figure out how to install Enhanced AD already have V3.3, plz help..!?!
Damn that sucks. But fair enoughKratosMKII said:Brainy bots doesn't work anymore. It crashed every time i tried to install it and since the author doesn't provide source code there's nothing i can do about it.
Other issues have been noted.
Eh. Even with his new growth mechanic he's not really a challenge for an end game player with the entire force of Pendor behind him imo. Mid to late game sure. But I'm guessing by "end game" he means the conquered the whole map player with 400+ party size of absolutely OP as hell CKO troops and lots of lords to lead sort of scenario.IconracI said:Leave Eyegrim alone for a while and you will have your "endgame invasion". Even multiple "endgame invasions" as he can respawn.
noosers said:It will be really nice to finally see a less common approach - infantry/throwing will be fun to look at.
Especially as I never got the hang of throwing myself.
BECAUSE I AM A JATU! MY LANCES ARE STRONG AND MY ARMS ARE... erm... I forgot. The born in Barclay thing set me back a bit on my role-play but I just made up a story about how my grand father was a Jatu that was sold as a slave and ended up in Barclay, and I had come back to return to my roots and bring my people to power. I even made my character look like Jatu, wore Jatu armor and everything. The real question is why they shouldn't embrace me. I was a powerful warlord with great influence, of Jatu origin, who commanded a great army, there to help bring my people to power. Not everybody role-plays the same "Pendorian sovereign king thing" you know.noosers said:Why should a savage tribe in the steppe embrace your character?
See above.Epicrules said:And why would you work with Azi Dahaka when the entire premise of the campaign is to unite Pendor to weather the storm of her cult's invasion?
Never seen that. Notice the phrase in my experience so of course yours could be different. I enjoy luring large armies into each other setting battle size to 500 and just sitting back and watching them duke it out, and in all my hours of Pendor I have never seen the snake cult beat a Noldor lord (unless massively outnumbering them of course). Of course it's a dynamic game and things are gonna pan out differently every time, but when I see Noldor beat the dread legion 10/10 times in different terrain (whether it'd be the uneven Laria woods or open fields) then I'm going to lean towards the Noldor being stronger.Shingen said:Noldor get massacred by Snake Cult
Never said they were. As I've said the Jatu are a strong opponent for them and I have seen them beat the Noldor a number of times - once again in my experience. That is not to say that the snake cult are bad, but they are just not good vs the Noldor.Shingen said:Trust me. Noldor are far from invincible.
Dread legion is meh. They get massacred by Noldor. The Jatu are a far more viable opponent in my experience. Besides siding with the snake cult doesn't give you any bonuses like siding with the Noldor does (or does it? I've never tried).Shingen said:Two words: Dread Legions.
Oh ok. How come whoever owns Cez gets to have Shadow legion, whoever owns Laria gets to have Clarion call and whoever owns Poinsbrunk gets to have Raven Spear? Or how come D'shar lords can have Eventide Sergeants (that upgrade from D'shar units) but not Eventide knights (that upgrade from Pendor knights)? I just assumed that they could because these orders upgrade from troops of their faction (e.g. clarion upgrades from Sarleon knights) whereas EG or Dawn or Griffon all upgrade from Pendor units which non of the lords have, but it seems I was wrong.noosers said:Thats not possible.
Such units will only show up in the garrison of the owned location.
Hahah yeah, that's what I meant. It doesn't seem worth the relatively high cost of establishing a knighthood order just to have some crappy party of 3 knights running around feeding prisoners to bandit parties Randomly generated orders on the other hand actually give their lord troops for battle, which is far more useful.noosers said:This means you can have some wee tiny crappy random order knights zipping around fighting stuff.
Yeah as said already randomly generated orders do give troops to the lord that establishes them, it's the already existing orders that don't (i.e. EG Dawn Radiant cross etc.) Mind you sometimes the effectiveness of the RKO troops is questionable, I just encountered one that consist of cavalry who use a shield and their fistiskar said:I think I encountered lords with random order troops at least. When they found a random order by themselves they will get these guys in their retinue, I think.
damnimbored25 said:Man, I must be VERY unlucky I've been playing PoP for almost 3years now and I assure you I have never seen a lord create an existing chapter, I shall continue playing till I see this happen!
Casually Casual said:Just to quickly update. I realised I had the campaign AI on good the whole time so that wasn't a possibility to "solve the peace". But I tried the tavern keeper thing and found a lord that the tavern keeper told me to be careful about and I got the quest right away! So that worked for me