Want the main branch to move to 1.2.4 so I can start modding and a new playthroughWhy are you guys getting excited about 1.2.4? Do you expect some sort of a break from the cycle of 100 fixed bugs and 102 new bugs?
I think you're being a drama queen, if the game stays on a single patch longer (which seems to be the case with this new model of moving bugfixes to beta) then mod development should be smooth.At the end of the day only TW can make changes to the codebase, and even small changes can make a big diffrence (for modders especially; postive or negative, but mostly positive)Personally, want them to just get this last patch out, and be done with it. Stop leading us on with these 'soon' patches 1-year post release with nary any communication or outdated/boiler-plate roadmaps. Done expecting it'll be something significant (as if any patch had), even if it's half-assed like all patches previous.
Put patch out, address your crash/blocker issues, call it 'complete', mods will try to fix/add what they can, and we all move on.
The last patch (betas shouldn't count post-release) of any content they pushed out was in March.
Big if true, I always used cav to distract or chase down enemies when they retreat.1.2.0 Cavalry are beast.
They finally are able to target horsemen and not the horses.
Previously you could grab a 2H and charge in the middle of a cavalry formation taking no damage.
Now you either go down or get dismounted.
Also siege servers, both tdm and siege turn into 2hander attack spaming moshpit without ff.TDM servers with team damage on would be a great start IMO; maybe in addition to the current ones we have so new players still have a place to learn