It does seem like heavy handed moderating, even if it is just a 1 point warning. If Cri11e had been given points for trolling people who disagreed with his statement then that would of been a lot more understandable.
Unfortunately I'm afraid that TW has put themselves into a corner here, developmental wise.
The #1 goal should have been to create a 100% stable sandbox experience. That includes economics, war/peace, late game diplomacy functions, etc. *Then* add on the story, RPG and immersive functions like experience/perk system, better writing, more quests, etc.
Collaboration? https://www.nvidia.com/en-us/geforce/news/omniverse-machinima/ states the work was done by NVIDIA's team.
There was at least one Chinese moderator on the forum in the screenshots who followed the Chinese censorship / national pride-law, rather than any policies created by TaleWorlds. This means they implemented such a national law onto others, eg, OC/AS-countries as well as any potential EU/NA/SA-players using the siege servers in the serverlist (or if you got into a match-made game with Chinese players). I doubt you'd consider it weird if I imply you are only punishable by the laws of the country in which you are staying.
However, I doubt TW double-checked profile pictures as they might've found chat logs for most but doubt they see a picture there, so they might just have found the individual trustworthy to go on his or her words. I recommend reading my previous comment too. One wrongful 10 year ban is one too many.
Also if the chinese had their own servers, we wouldnt be here now would we?
Have you ever read those evidence?
could the invisible wall at the fields be moved further back for mounted duels?
I'm aware that mounts are prohibited, however i witnessed them regulary the past view days. Personally I like the idea of mounted or mixed duels. I didn't see any complaints in chat yet so I asume that the majority don't seem to mind. If there was an open field the disturbance would be even less.
yours evidences. post captured on mountblade.com.cn
A user CCC_罗格(Rogge) reporting "vjm88". Reason: "Undermine (China) national unity".
Even if you don't know Chinese but look at information panel on left side, maybe you don't think he is a newbie/troll in that forum, right?
Censorship, they are accustomed. Looks "vjm88" will be marked a cheater and get ban.
players in China contribute 50,000 copies of Bannerlord and that's the reason I guess why TaleWorlds granted the admin role
Yeah, they can shut down company tomorrow with the money they earned with uncomplete game.
I don't mind reddit having some event and doing stuff together. it's about priorities.
And for me it's quite obvious that they treat reddit and their own forum differently.
So if every Lord always have all recruits available in every village, isn't that cheating by AI?
And NO, it's not 4 because I have low relations , it's 4 because I already recruited not long ago, there is a cooldown for respawning.
Man, I am afraid you didn't understood the single point, and you are talking about completely different thing. I will try to explain in numbers (in my bad english) :
You have a battle 200vs200 against AI. You completely destroy them. You will left with 150 (irrelevant) they are left with nothing. AI lord will respawn somewhere with 25% of his max troops that is 50. Then let just say, average amount of available troops per village is 4 for recruitment. In order for AI to refill his army to max capacity, he will need to revisit 37 villages. Another thing is all other lords recruiting from same villages , and on top of that villages don't respawn high tier troops that much.
conclusion: it's absolutely impossible for AI armies to recruit additional soldiers at speed rate that they are doing right now, including your own vassals when you establish your own empire. If someone have other theory on this topic, please educate me, Thx
villages/towns/castles couldn't possibly provide enough soldiers for recruitment for all lords on the map, so AI is cheating. This could be fixed with certain new mechanics in game, but right now, it's in domain of science fiction to expect that fix.
if its that easy why dont we get skill based matchmaking? @Callum just something that sorts players based on skill a bit
1)Immersion and lore. No significant improvements whatsoever. It's this spiritless world you don't give 2 cents about. Cities are meaningless names like dots on a map. No history, no secrets, no glorious past, no people's daily stories. No unique culture and quirks for each faction. No diplomatic and strategic differences when you interact interfactionaly. No historical alliances and hostilities between them either. Spontatneous wars erratically happening for no reason. No artifacts, no prizes to be sought after, no secrets to be brought to light.
2)Common sense lacking yet again. When the Lord aka you has to bother with the most menial of loots, like picking each fur coat after a battle one by one, you know no real thought has gone into the common sense department. You should be able to make your inferiors to bother with those matters. Or to select them en mass through smart menu buttons, or have a system that automatically picks only the best loot and resolves the lesser logistics like that. Or when you banter, there is no wit put into it like in classic RPG games with great bantering mechanisms like vampire masquerades or fallout. Bots and factions have no character. Also you are not motivated to up your skills and charisma for more bantering variety. Or when smaller armies than you still chase you around etc.Common sense is as lacking as ever.
3)Your land but not exactly your land. When anyone can come and pick men from your fiefs with no repercussions. No banter, no paying any fees as a sign of respect etc. When no matter your renown you get equally looted by bandits etc. When you clear an area and it is still as infected as ever. Caravans and foreign parties move through and through your lands completely unchecked and uninhibited.
4)Your actions overall are aimless and unrewarding. Fighting, besieging castles, beating impossible armies, nothing leaves a mark, nothing matters. It's just a +1 in whatever meaningless list you are upgrading.
5)Upgrade your village or castle, but for what? It's just useless clicking addons.
6)The AI of your Lords. well it's not exactly what you would wish for a companion.
7)Building your relationships with nobles and questing in general. You jusst can't bother with it. It's a copy pasta of WB yet again. Same with how limited are the activities that upgrade your individual skills. Like mechanics only through sieges etc. Or building relationship with your fiefs being so limiting and often stagnating too when they have no more silly quests to give you. Not like you could bring gifts, donate money, bring protection, raise infrastructures, marry your lords to their peasant girls etc to raise relationship status. Of course those couldn't be options, lol.
How imprisoned Lords escape from captivity so easily. Like you can't double the guards or put your trusted seasoned veterans to guard them.
Why so many years for this TW? you could just make more expansions for WB and save yourself unlimited effort and money... .