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  1. tomandre81

    Louder and better Musket and pistol sounds

    https://easyupload.io/7q290s
  2. tomandre81

    Louder and better Musket and pistol sounds

    Sorry, no. But you can just download the files and listen to them in your mp3 player. Personally I love playing with this because the muskets and firing really sound loud and realistic and more dangerous. Just backup your original files / folders and try it :) Highly recommend it
  3. tomandre81

    Louder and better Musket and pistol sounds

    Unzip the files to your L'aigle's sound folder Download link: https://ufile.io/8tj8g Please let me know what you think  :D Edit: Added louder distant musket sounds aswell!
  4. tomandre81

    Running / walking speed?

    Can you change this back to native? Runs way too fast with all that armor. And people in villages walk way too fast, and kids runs like fast dogs
  5. tomandre81

    MP Native Tales of Rindahl: Roleplay

    Nice! Will be playing this. Loved your Warband RP and Solgaard Forever RP
  6. tomandre81

    The Original L'Aigle Thread, for the sake of history. Be ye warned.

    Can someone tell me if this media fire link version (open alpha) is the same version we will be getting on MODDB soon?
  7. tomandre81

    The Original L'Aigle Thread, for the sake of history. Be ye warned.

    Just downloaded through media fire: Early alpha? 3 years of development? This is what's in the readme file: "Welcome to the L'Aigle Open Alpha. Before you player here are some things you must know first. This is a very early alpha! It is unfished and will contain bugs, a lack of content, tons...
  8. tomandre81

    The Original L'Aigle Thread, for the sake of history. Be ye warned.

    Thanks! This should be pinned in the first thread btw!
  9. tomandre81

    The Original L'Aigle Thread, for the sake of history. Be ye warned.

    Where is download link? This is a mess
  10. tomandre81

    Viking Conquest Update 1.02 (released)

    Why can't you just give us a patch to download? Tedious to download full new version of 700 mb every time.
  11. tomandre81

    Mount & Blade Warband version 1.165 patch (released)

    You are pushing out new Warband versions like crazy. I don't have the Steam version but downloaded 1.164 yesterday. Why not just fix the game properly and release it when it's done instead of all this micro patches for Warband and Viking DLC?
  12. tomandre81

    Bannerlord 1866 mod?

    Hi, I know you guys are busy and have stopped working on the 1866 for MB and Warband (multiplayer), but I was wondering if you thought the idea of a 1866 mod for Bannerlord? That new engine looks amazing and just to think of all the posibilities! Merry christmas and happy new year
  13. tomandre81

    Mount & Blade: Warband - Viking Conquest DLC (Release Date: 11th December)

    Okay, I got the game working now! I uninstalled Warband (1160 version), reinstalled 1162 and then installed Viking DLC again. Now I can run the game perfectly. Some bugs ofcourse: looping music bug in battles, but otherwise it looks good.
  14. tomandre81

    Mount & Blade: Warband - Viking Conquest DLC (Release Date: 11th December)

    I tried it, but it still crashes here. I also now saw that 1162 Warband has come out. Will try and install this and see if Viking DLC works better.
  15. tomandre81

    Mount & Blade: Warband - Viking Conquest DLC (Release Date: 11th December)

    Maybe this  has been addressed before, but I haven't seen it: Which version of Warband are you using? I use 1.160 But since this DLC is based off Brytenwalda which required Warband version 1.132, maybe using 1.160 is not a good idea? Those who don't have any problems with it (not crashing I...
  16. tomandre81

    Mount & Blade: Warband - Viking Conquest DLC (Release Date: 11th December)

    Quick battles: Stutters every second. Sandbox mode / story mode: Crashes when trying start a new game: Error code 16. The menus are also bugged: Have to alt + tab out and in of the game, or I can't press "next". Money back please!
  17. tomandre81

    Mount&Blade II: Bannerlord Developer Blog 7 - Imperial Declines

    Yeah, it has to work and be good ofcourse :) But if they nailed it, it would make the game so much cooler. The one thing I never liked about Mount & blade is that thenemy always know where you are. even if you hide behind a bush or a wall or something. Would be fun if the enemy had a field of...
  18. tomandre81

    Mount&Blade II: Bannerlord Developer Blog 7 - Imperial Declines

    Are you going to implement stealth element to the game? I was thinking if you want to play as a thief you could: - Use rope to climb up castle walls - Pickpocket - Steal loot / gold from chests / cabinets throgh lockpicking - Hiding in shadows - Silent takedowns (either kill or just stun the...
  19. tomandre81

    Mount&Blade II: Bannerlord Developer Blog 6 - Astounding Squirms

    This is awesome! Now waiting to reading about weapon physics, damage and dismemberment  8-)
  20. tomandre81

    Caribbean!

    And maybe some of you here should stop acting so patronizing? If this is 70 % done, I am really curious how the 100 % version will be. I played free mods who are much more immersive and content rich than this one. I was actually shocked you could do so little in this game. And the ship combat...