2h overhead and stabs are noticeably different depending on your stance, it's not worth it to control because it compromises your movement (in a game where positioning is everything) and ultimately stances only impoverish gameplay. Remove stances
There's 2 hidden sliders currently in the game that are dynamically updated depending on your character's actions, however they're not very functional at the moment and has a tendency to max the weight slider, and lowering the build slider last time I checked. From my testing sitting and waiting...
inverse attack direction (not inverse input) is used by many players and u can try it and see if it feels more natural.
People also use movement keys attack direction which also works, feel free to try these