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  1. 1.6.0b releasing at 20:00 UTC+3 (Confirmed)

    Funny....no one has anything positive to say about TW, but when a patch is about to drop, everyone is lined up like crackheads on government cheese day.

    https://www.google.com/url?sa=i&url=https://giphy.com/explore/tyronebiggums&psig=AOvVaw2ztHcImzbSqdVgMgmZYkJG&ust=1623431574242000&source=images&cd=vfe&ved=0CAIQjRxqFwoTCKikk4fIjfECFQAAAAAdAAAAABAD
    They complain about their crack dealer being late and not having enough crack. They still want those sweet sweet rocks though.
  2. 1.6.0b releasing at 20:00 UTC+3 (Confirmed)

    Is it now past this time? Can we ready the firing squad?
  3. On Monday we will have the new patch !!!

    There was not a single time monday was mentioned?! o_O

    It literally says coming monday in the picture
  4. Player Suggestions and Feature Discussion

    Also, don't forget to work on the manhunter/random bandit lines... they're all the same in terms of gear and stats from tier 1 and up..
  5. Support!

    This is the only mod I play :grin:
  6. Bug Reports and Player Feedback

    The manhunter troop trees are still all one unit with different names.
  7. .604b has been released

    Yusssssss
  8. Re-emerging factions

    Factions already respawn.. lords can rebel and find their old leader, they also take their lands with them.
  9. Using particular NE features in your Savegames. Isolating Dark Knight feature?

    Just export your character data (skills, stats, money, proficiencies, etc), and import them to a new savegame in native expansion. Then just reconquer calradia again :grin:
  10. Mount&Blade: Warband-Information Thread

    The trailer says September 1st is the release date, but that was back in March :grin:

    Trailer from GDC 2009 showing the Expansion to Mount and Blade called Warband. Expansion is to be released on September 1, 2009!
  11. Mount&Blade Version 0.955 is Released!

    Your will is my command!!

    *Downloading now, and my social life will end when it's done!*
  12. Mount&Blade version 0.808 is released!

    I love how Armagan and Co. spend so much time patching the game :smile:

    I swear they have more than 24 hours in a day...
  13. Running out of ammo....PERMANENTLY

    Non-replenishable ammo is already part of the game mechanics, all that would need to be added is stacking arrows, and upping the arrow loot rate.
  14. Running out of ammo....PERMANENTLY

    I'd go for unreplenishable arrows only if the stacks were increased to about 50 normally, and 60-75 for a large bag. (And partial stacks should be able to be stacked if they're of the same type)
    And you should get a percentage of all arrows shot at the end of battle from looting the corpses in the loot screen.
  15. Rescued Prisoners

    I agree that the rescued prisoners should be added back into the game, I miss them :sad:

    To combat them overflowing the map, just make them join any party that they come in contact with (and make them attackable by you as well)
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