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  1. [BUG e1.7.0] Order of Battle - Archers in Infantry

    I think it will mix up again if your army goes to a siege.

    maintaining group 6 heavy infantry was always a pest. They used to spawn in the centre of villages and would have to come fleeing out at the start of battles. Up to 1.70 they used to frequently forget their assignment and reset to Infantry. The current issues are probably built on this legacy.
  2. [BUG e1.7.0] Order of Battle - Archers in Infantry

    saved battles worked okay.. it is the previous siege battle that causes the effect.
  3. [BUG e1.7.0] Order of Battle - Archers in Infantry

    I found in the battle oob that my cavalry units contains a certain amount of polearm armed heavy infantry who get killed chasing the cavalry around the battlefield... that brings a 1900 day level31 campaign to a halt until fixed. However, this battle also followed a siege battle that went as planned but included putting the cavalry into a shield wall.. (I want my expensive horsemen to use their shields during the siege).. and splitting the heavy infantry (no shield 2hander guys) into a seperate formation. So this needs to be sorted and give some flexibility back without spending ages fiddling with sliders and inadequate option buttons before each battle.
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