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  1. CKnightHUE

    1.2.0 Sturgia

    I made my own mod and oddly enough I find that I much rather troops go without much shoulder armour.

    They look too big and gaudy more often than not. And it looks more aesthetically 'Dark Ages'.
    If you use the massive pauldrons sure they can look too gaudy, but things like the legionary harness, the vlandian pauldrons, the leather strips, there are so many options that aren't giant sheets of metal, there are only a few that even look "gaudy" at all. A lot of the Aserai come to mind when I think of gaudy but I'd say that's the point, tbh the new Aserai armor is pretty solid compared to how boring it was before, much more stylized and distinct aside from their boots and gloves.

    What's your mod called? I'll take a look
  2. CKnightHUE

    1.2.0 Sturgia

    PLEASE give sturgian shield infantry shoulder armor, heavy axeman has NONE and heavy spearman only has any on one of its two varieties. There is no reason ANY unit shouldn't have atleast some kind of shoulder armor

    sidenote, why the hell do vlandian banner knights only have a heavy cloak? and vlandian T5 cav has none as well...

    sidenote 2, the more I think about it the more I remember stupid things wrong with troop equipment that just doesn't make sense, I just need to make my own mod for this or something, its insane.
  3. CKnightHUE

    Why is the battle AI so poor in comparison to Warband?

    I remember my infantry actually staying back while using their skirmish weapons when told to advance, never see that work anymore.
    I remember horse archers actually staying away from enemies properly and not acting like they have horse blinders on like they do now, anything outside of their target they almost completely ignore, I can just ride around them and they barely react, same goes for my own and my allies.
    I remember horse archers being so much harder to catch before, they would actually notice enemies in their peripherals and ride away, now they ride straight into infantry lines and other cav. Now its comically easy to intercept and catch them.
    I remember telling my cav to charge and they'd never get stuck in a ball or just press themselves against an infantry line(that isn't shield walled.) It feels like they never ride at full speed either anymore no matter what command I use. I enjoy doing some micro with move command to slam them against enemy lines back and forth, and while it still works it feels like they never ride at anything faster than maybe medium speed or slightly higher than that.
    I was actually impressed with bannerlord AI both with individual troops and with the lords themselves during the first year or so of EA release but now it feels so much dumber.
    There's always the chance that I was just enchanted by the game finally being in my hands that false memories were created or some rose tinted glasses but as with many other features in the game that feel undercooked, I can only hope that modders fill in the gaps with their incredible work.
  4. CKnightHUE

    Heavy Axeman and Veteran Infantry

    I don't know when you switched/changed their attributes.
    But S. Heavy Axeman used to have 160 in 1 handed instead of 130 and A. Veteran Infantry used to have 120.
    But now Axemen have 130 and Infantry 160.
    And I know I'm not forgetting things,because I distinctively remember comparing Sea Raider Chief 160 with the Heavy Axeman,and how for a T4 troop they had big stats
    Gotta say I 100% agree with you on this one, they really did Sturgians dirty with all the gear changes their infantry have had. I really miss shock trooper and old heavy axeman. tbh there are so many things that just seem silly or downright stupid when it comes to gear choices for the different factions, like some T5 units having T0 gloves or just no shoulders at all or how the elite cataphract doesn't use the cataphract lance OR mace, or how the battanian warlord scale armor feels like it has 10-15 less BA than it should, there's so many things I could list, completely nonsensical. all the "troop tree revised, I put so much love and care into this rework of units" all look like buttcheeks as well. they always either rip apart the theme of the faction by giving them generic-ass unit types or completely miss the mark on giving any of the units appropriate gear to begin with. RBM is probably the only one that doesn't drive me insane.

    sidenote, damn man, I come back to this forum years later and you're still here trying to get the khan's guard destroyed. one of these days I need to make a big fat rant about the game on here and I better see you in the replies :wink:
  5. CKnightHUE

    R.I.P Corein

    and so it came to pass that his satire would become even more obscure and out of place
  6. CKnightHUE

    Axes

    I agree, kinda baffling that throwing axes and knives have far less quantity, and while axes should feel clumsy and unwieldy, its an axe, they're unbalanced. They dont leave enough of an impact when you hit someone and get that stuck/didn't penetrate animation. There needs to be a distinction between bouncing off their armor, where they deserve to get a free hit on you, and getting it stuck in them, where both of you should be staggered until you get it out.
  7. CKnightHUE

    Sturgia's unplayable




    Spread the word of Sturgia needing a rework,Apocal!
    SPREAD THE FCKING WORD!

    this makes much more sense now as to why you are so mindlessly aggressive, basing all your information off of vacuum sealed youtube videos and emotional instability
  8. CKnightHUE

    Steppe Bandit Boss

    My man,I had a Tappered Sword,starting Sturgian Sword,which swings fast for medium dmg,perfect for up close beatdown on low armored units,which Steppe Bandits are.
    Dude...he was swinging faster than me.
    He slashed left and I blocked with the shield,perfect block,and he still had time to thrust the polearm.
    Like wtf am I supposed to do?
    I didn't have denars to atleast try to cheese him with javelins.
    They were also more than us,so I needed to duel otherwise I would have lost my men too.
    crazy how if you attempt a bandit boss who has high weapon skills with a nearly beginning of the game character you lose. huh, thats weird innit bruv
  9. CKnightHUE

    I'm done with this game.

    Yea no,that's no excuse.
    If that's the case,let's remove Tribal Warrior's Horse and Bows and many other.
    -snipped-

    1. ????
    2. That's blalantly false.
    It's also the fact that Sturgia's higher units lose vs lower troops of other factions.
    3. True,but why is it Khuzait exceels beats everyone in terms of everything.

    If it's not important,let's just cut everything in half for Khuzait.
    Armour,weapons and quivers.
    You wouldn't like that,you Khuzait "strategist"
    And yes,beign a Khuzait player or fan it's an insult,literally nobody outside this forum finds that faction fun or intetesting to play.
    -snipped-

    And TW still has to buff them.
    Again and again.
    at this points I can't imagine that you are doing anything other than trolling, if you have 900 hours in the game as you say then you should know the actual armor worn by the khuzait have been nerfed previously. its hard to fathom that someone like you can whine this much and not be doing it ironically.

    Edit: snipped insults from quoted post
  10. CKnightHUE

    I'm done with this game.

    have you ever thought of using the terrain to your advantage? the khuzait are trash when fighting in a mountain pass, you could easily lead their forces there, they have plenty of mountains in their territory as do the sturgians, though I guess in your 900 hours of expert gameplay the only thing you have left to do it complain and whine, I'm sure you've tried everything else
  11. CKnightHUE

    I'm done with this game.

    Tribesmen use Wooden Hammer ...
    Nough said.
    Their Noble had less armor than Khuzait normal melee troop tree..
    if we're using that logic then the battanians need a huge redesign as well, their nobles use ranger mail and their warlord armor needs about 20 more body armor

    the wooden hammer is fine, it deals blunt damage so it gets the job done, looters can deal 50+ damage with that thing

    The aserai have an amazingly versatile army, more versatile than any other faction by a longshot, all the other factions have defined strengths and weaknesses.... like sturgia and battania... but the aserai have their pick of everything they could want, shock infantry, shield wall infantry with throwing weapons, great archers, horse archers that can run as light cav after they run out of arrows, their noble line have amazing skirmish/shock cav. and their mameluke infantry have an amazing weapon and stats to use it

    if you really need help try using more than the first 4 hotkeys, you have 5 more than can all be used to great effect in a fight
  12. CKnightHUE

    I'm done with this game.

    I'm done with this game.
    sad to see you go, I made an account just to say that I really enjoyed reading all of your insane ramblings with a side of popcorn :sad:(((

    maybe if you tried thinking a little harder or using some tactics you would have found a solution, I've never had much issue with the khuzait tbh, in field battles the empire and aserai almost always stomps them with the nerfs that TW have already dealt to horse archers so I can't really understand how you have such a hard time even with sturgia, their axemen have extremely heavy armor where it counts, the head and chest, and they use massive shields. though I agree there are some changes that need to be made:

    Blunt pierces armor far too much, if it was plate armor I'd understand but lamellar specifically was always worn with padding and was rather resistant to blunt since it isn't made of one solid metal, while piercing would deal with it just fine. though a system like that would take an armor system that would be a complicated mess to deal with.

    on a side note the armor values themselves aren't a huge problem, while they could use some tweaking and I have my own wishes for armor changes, the major difference is the amount of damage that weapons deal compared to warband without any skill in using them, two handed weapons like the glaive should need more investment to onehit most characters. if the weapons were rebalanced the khan's guard would be pretty average given that they have a worse bow than their T5 kheshig, and that steppe quivers are incredibly small when they're not the stacked variant

    I realize this could've been worded better but I hope it gets my points and opinions across well enough
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