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  1. DragonBurst

    Game Design suggestion/discussion: Dungeons, landmarks and player's base camp

    The ideas you explain in this thread are actually the things I miss in bannerlord!
    I love the campaign map but it just feels so empty, I want more interaction!!
    And at last who doesn't want to run a bandit hideout!
  2. DragonBurst

    New video from TW

    The content train is starting to move! Lets hope that the content train won't stop!
  3. DragonBurst

    aserai empire minor faction situation

    Like, you can independantly make peace with them, even if you're a vassal?

    Jaang I have no idea what happens if you make peace with them if you are a vassal.....
    The only thing I know is that if you are a king, then you can make peace with those minor factions. I did this by making peace by giving them a lot of money at once. I have no idea if this works if you are a vassal.

    Anyone else here, If you don't want to pay money or want to stop those minor factions then you can use the cheat mode and use this thread to make peace with any faction:
    https://forums.taleworlds.com/index.php?threads/minor-faction-peace-fix.397290/
  4. DragonBurst

    aserai empire minor faction situation

    Sirano you can pay those minor factions to make peace!

    Then they will never bother you once again!
  5. DragonBurst

    Wasn't the refactor supposed to speed up development?

    People have been saying this all year, that "the next patch" will be bigger or whatever, but every time it's underwhelming. If the refactor actually sped up development we would be seeing the effects by now.

    True! I feel like somethings are really on low pace. I just hope for myself that 1.5.6 will become a bigger patch and bring more new content to the game instead of the last months! The good thing we know is that they are fixing snowballing and are getting new content with those awesome rebellions.
    I just hope that next year Bannerlord will give a overall better experience and adds more content into the game before going out of early access.

    I have to give props to them for fixing so many bugs.
  6. DragonBurst

    Wasn't the refactor supposed to speed up development?

    1.5.6 Is going to be a bigger patch, which results in more work! Therefore the patches are slower than ever.
  7. DragonBurst

    What one bug fix or feature would be on your Christmas wishlist?

    Being able to throw down a ladder with men on it! This way defending is easier and siege towers become more useful!
  8. DragonBurst

    BEST LAWS ( tell me your preference and if possible reason)

    If you start your own kingdom then you have to choice 4 policies!
    Some policies who are great if you are a vassal or a ruler clan are:

    council of the commons:
    * This policy gives you more influence for each settlement you own it also gives you extra militia production! This one can be considered one of the best policies because settlements gain a ton of militia, which results into really hard cities to take over + you gain extra influence for the settlement.

    Senate:
    * This is another great policy which grants every clan which is tier 3or above tier 3 0,5 influence. This is really nice for yourself and vassal to make more armies.

    Castle Charters
    * Reduces upgrade costs of upgrading your castle --> it is not bad but their are no negative effects

    Noble Retinues
    * This is a really overpowered policy, which influences the game so much. In one of my games the western empire has this policy and they started to make huge armies! This is one of the policies you always need to chose if you are a vassal or create your own kingdom. This is because it grants 50 more men to every clan who is tier 4+. It also used to give more influence but I have no idea if that is still the case in the last versions.


    Some policies which are really nice for the ruler clan are:

    Royal Guard
    * This policy grants you 80 more men and gives the ruler 1 more influence. Overpowered in combination with Noble retinues. Now you can have a huge army by yourself
    * The sad part is that other clans lose 0,2 influence each day!

    Sacred Majesty
    * Which gives the ruler clan a lot of influence!! ( which can results in thousands of influence). I don't know if the rules gets 3/5 influence each day but at least it grants the ruler a lot of power.
    * It does have a consequences non-ruler clans lose 1 influence each day.

    I also want to give some honorable mentions to:
    * Grazing rights
    * Feudal Inheritance
    * Serfdom
    * Hunting rights

    Something I find funny is when you have a lot of charm and can gain extra influence by the policy Lawspeakers.
    It grants extra influence to lords with high charming skills. It is not useful for the begin stage tho, this is because lords probably have much higher charm then you have. It is nice in the end game tho, when you have a lot of charm.

    I hope this helps you!
    Btw don't be harsh on my first posts! I hope to reply to more posts on the forum, because I am very excited for all the Bannerlord content to come!
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