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  • 用户:Mocb
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  1. BL Other How to edit chat lines?

    Hey Mocb,

    Did you see this thread yet? https://forums.taleworlds.com/index.php?threads/is-hardcoded-dialogue-the-expectation.408516/

    Gonna take some ideas from this and see what I can do tonight hopefully:smile: Add my discord: Sonic#2127
    Great find!

    I'm decompiling myself and it seems a whole lot of dialog, skill descriptions and chat notifications, among other things, are stored inside dlls, which is super weird.

    I'm in the same situation! Found the .xmls for languages with the lines I want to modify but they have no effect. I have actually taken a look at the .dlls and found the conversations are called there, along with the id's from the .xmls in the character behaviours. (For example, in BanditsCampaignBehaviour, there is a function called AddDioalogs.) Not sure why if the Id's are referenced here, they don't take effect if changed in the .xml. I haven't worked out how to modify the dialog lines in C#. Will keep you posted on what I find though! Anybody else know anything??:smile:
    I'm not sure this is the best way, but you can use Harmony lib to change functions inside the game code. Or, better yet, refer to solution presented inside SquidyBallinx's thread. That would cause way less incompatibilities between different mods.
  2. BL Other How to edit chat lines?

    I'm trying to make a pretty basic mod which requires editing out some particular chat lines. Lets say edit "Daily Gold Change" message or completely hide it. I assumed this string was hidden in some specific xmls so I tried "Search in Files" in Notepad++. As a result I found it in...
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