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  1. Matim

    v1.2.4 Balance Changes

    As I've already said elsewhere - I think pretty much all of these changes are good, but I am worried about the dismounting thing.

    Without having tested it myself, I would say the resistance for light cav needs to be at least 70, and heavy cav should be increased a little as well.

    More importantly than that is that, IMO, this ability should not be given to cavalry classes. Like the first time around, this will lead to many situations where you get a good hit in on an opponent, he gets dismounted, and then you get to kill him for free. This is no fun.

    If you are set on introducing this mechanic, I think infantry should have the ability to do it (I like having it on twohanders - maybe also consider giving it to Pikes to improve them as well. Spears could get it too, but not in combination with the cavalry breaker perk IMO.) but not cavalry/mounted people*. It's not only no fun for cav vs cav fights, it would also result in any other perk in the same slot as the dismounting one never be picked.


    Downloading the beta at the moment, hoping to give things a test this evening or so.


    * I guess some people may argue realism here, but lets face it: This is not a sim-game, and gameplay/balance >> realism.

    this is good, pls dont castrate cav duels no ***** gaming
  2. Matim

    v1.2.4 Balance Changes

    @badbuckle
    The biggest quality of life change that you could do for multiplayer with the smallest effort is to have this:

    image.png


    max out not at 1 but at 4

    People right now max this, lower all other settings and increase windows volume to be able to barely hear cav since otherwise they wont hear anything

    Thank you in advance!
  3. Matim

    v1.2.4 Balance Changes

    dont get me wrong changes look very promising and might even add extra dimensions to the gameplay, keep it up!
  4. Matim

    v1.2.4 Balance Changes

    • Reduced the minimum amount of damage required for a mounted charging horse to knock down a player from 13 to 10.
    • Adjusted the damage and speed of several horses:
      • Empire War Courser: Increased charge damage from 6 to 7
      • Khuzait Tarpan: Increased charge damage from 4 to 6
      • Khuzait Makeb: Increase charge damage from 7 to 8
      • Khuzait Steppe Tough Horse: Increased charge damage from 4 to 5
      • Aserai Barb: Increased charge damage from 6 to 7
      • Khuzait Steppe Horse: Increased speed from 173 to 177

    cav gameplay in 1.2.4:

    bowling-strike.gif
  5. Matim

    In Progress EU TDM servers full during peak hours

    Hey, there should be a new server opening when its full. I have forwarded the issue to the devs for further inspection. Thank you for your time and sorry for the inconvenience.
    thank you sir, you're the best
  6. Matim

    In Progress EU TDM servers full during peak hours

    Summary:Hello TW, your game gets more awesome every month and sadly since CRPG devs arent as awesome as you are there are more and more people willing to play your tdm to get good at the game and sadly your eu tdm server is full during eu peak hours! Could you please open another one or...
  7. Matim

    Mount & Blade II: Bannerlord Original Soundtrack Release

    Hell yeah, I've been waiting for that for years!
  8. Matim

    End the character size clown fiesta

    Wrong, make it even MORE, bring damn little people into the game, big giants and ****, give them bonuses and weakness like in Mordhau. Make the game fun, multiplayer is for dumb fun.
    TW will not bother adding new features that do not fix any game-breaking bugs. People would like them to remove features such as the matchmaking window that baits new players and this one
  9. Matim

    End the character size clown fiesta

    NO, they even should turn ON body complexion, muscularity and weight, just like the sp campaign
    "To make your bannerlord character as big as possible open the console. alt+ ` key (the key to the left of 1) and type in facegen.show_debug
    after you have done this you can close the console and go to armoury
    there should now be 2 more sliders weight and build"

    feel free to make your character even more anemic to gain an edge in multiplayer combat
  10. Matim

    [BRE] Sunday 550 slots Roleplay Event [Weekly Event]

    Team Name :Kingdom of England

    Team Tag :KofE

    Type of unit :Infantry

    Average number of players (+/-2) :20

    Type of registration (Regular or Once) :regular

    Leader Steam Id :https://steamcommunity.com/id/Ghostwiththemd/

    I have read and agree to the rules. I'll accept any form of sanctions if i'll should broke the rules.
  11. Matim

    End the character size clown fiesta

    Hello We're at the point where the best warriors are small anemic females while people roleplaying as big warriors put themselves at a disadvantage. Please remove the character height/muscle options and make the default to be rather fierce looking, especially for females. Female default right...
  12. Matim

    Resolved Massive ddos problems during the past week - at least for crpg and pe eu servers

    Summary:Consistent ddos issue plaguing at least crpg and pe eu servers. Game becomes impossible to play. Mod devs tried various fixes to no end, maybe you TW guys could help them out and save the multiplayer. How to Reproduce:Join any crpg/pe eu server during peak hours. You will experience...
  13. Matim

    Moderators of crpg servers allowing terms of service violations

    Crpg mods are absolute degenerates and hypocrites while having only a marginal impact on the actual development of the good mod. Deal with it, dont use their chat, dont interact with them.
  14. Matim

    This is the worst multiplayer game I've ever seen

    working culture based on lying and no responsibility for own actions, lets go
  15. Matim

    Documentation Sound Modding Sound & Music

    Hello I wanna change blunt damage sound to bonk sound is it possible to do in 15 mins or less with 0 previous knowledge like in warband, cause from what I saw in my 30 min search is that it would take me much longer than that and thats not worth the effort. Am I missing something here?
  16. Matim

    [BRE] Sunday 550 slots Roleplay Event [Weekly Event]

    why is this on the french forum and not in the main bannerlord event directory or both
  17. Matim

    Need More Info Pathetic server performance

    Emphasis was placed on the useless single-player part
    Which also failed miserably in everything except performance since TW design choices resemble those of a 5 year old's. No clear understanding what is the real value of their game or that they should first implement all features Warband had before moving onward. Remember that the company is basically dominated by 1 guy which makes it even more hilarious
  18. Matim

    Custom Servers & Multiplayer Modding

    Coming to your local theater with a future patch (ping column). Soon.

    The mod compatibility filter is already available. Since Bannerlord allows for multiple mods to be run, it would be hard to re-create the Module column available in Warband.
    in such case having the checksum visible would be nice, analogically to eu4. One in your menu, one next to each server on the list
  19. Matim

    Need More Info Silent cav

    Just to let you know, i'm gathering all the videos you all provided and will talk/work over them with the team. I think noone able to reproduce this issue on testing processes so we will try to find a pattern out of all videos and come up with a way to deal with the problem. I'll follow the progress and give you an update whenever i can.
    Thanks for all the info and patience (y)
    You guys dont play your own game, how are you supposed to see that something actually needs fixing. Right now this bug is literally ruining the experience for thousands of people playing crpg. Also it is not a single bug - something is terribly wrong with your sound system:
    1. When playing on trading outpost map on foot you have the upper level and the lower level. When on the upper level you hear whats happening exactly beneath you on the lower level as if it was right next to you - clear sign of a big flaw in the system
    2. Cav, as mentioned, has hooves silencers. The cav sound can be crazy loud when cav is galloping on certain ground (stone), when galloping on dirt however the sound is only audible when right next to you. Your sound propagation seems to be faulty. And it needs to give early warnings to the inf even if thats not 100% realistic depending on the ground since 1. your cav is unrealistically agile and the horses are basically motorbikes on steroids 2. only way for you to reproduce the ground tremble of an incoming horse is via sound
  20. Matim

    FIX YOUR SERVERS TALEWORLDS

    inb4 gameranger bannerlord
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