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  1. Freddold

    Resolved Massive ping on Oceania server but not on others (I'm Australian)

    At the moment I have a fairly consistent 200 ping on the Oceania servers even though I'm in Aus. I actually get better ping in East Asia (around 90). I've mentioned it in chat a few times and other people have said they have the same problem. I don't normally have latency issues in other games...
  2. Freddold

    Expansion / Multiplayer suggestion thread

    Make more interesting maps (Rocky outcrops, cliffs, ruins, paths, fences, walls) and make the scenery more interactive (You should be able to knock things over and such)
  3. Freddold

    Expansion / Multiplayer suggestion thread

    Yes, I think an on going stat based campaign would be really good
  4. Freddold

    Expansion / Multiplayer suggestion thread

    I think that trading caravans should actually have carts with them. They could be quite usseful when defending.
    They could, for instance, be arranged into a defensive circle which could be defended like a small fort.
    Also, there could be archers placed on the roof of a cart, while it was moving or still, which would make not having a horse less detrimental.

    I also think that a skirmish command could be quite useful. You could tell mounted archers to skirmish and they would move around without getting close enough to be hit by melee weapons.
  5. Freddold

    Two weapon fightin? (dual wielding)

    I think it would be good to be able to use two weapons. You could have the off hand weapon controlled the same way as the on hand one but using the other mouse button. I know it's not that realistic but there are many elements of the game that aren't. ie) A galloping horse colliding with a tree simply stops and is unhurt.
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