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  1. Resolved Peace during siege brakes party interactions afterward

    In attempts to find this issue again, i have been unable to duplicate even after having another successful siege broken from a peace deal.
    For the time being, in order to maintain a clean ticket inventory, please close this one until I can recreate valid save file.
  2. Resolved Peace during siege brakes party interactions afterward

    Despite having nine (of the same) campaign save game files I could not find one that would produce a siege break situation. I will keep rolling saves and attempt to recreate the situation again.
  3. Resolved Peace during siege brakes party interactions afterward

    Summary: When on the campaign map and you are actively engaged in a seige against a castle and your faction moves for peace against that faction it will terminate your siege. After this happens your party can no longer interact with other parties, cities, castles, towns. I have had this happen...
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