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  1. Resolved Unit possions

    I was just gonna report this myself. It has been incredibly frustrating and I just decided to give up on playing until it was fixed.
    Luckily it worked fine after I used dismount, thank goodness!
  2. Resolved Troop formation settings resets on load

    While managing troops you can set any of your troops or companions to specific formations, i.e. 1: Infantry, 2: Ranged, 3: Cavalry etc. My companions need custom formation settings because none are frontline infantry, and I also like setting some or all my archers as Skirmishers while keeping my...
  3. Resolved Culture Movement bonus does not apply at beginning of game

    I did my own tests in the current version (e1.0.:cool: comparing Khuzait and Empire.
    I wanted to investigate it myself so I documented it as I went (I work as QA so, it kind of just happened)

    Khuzait leader (cavalry) and footmen on horses
    IThBjLA.png


    Khuzait leader (footman on horse) and 4 more footmen on horses
    jhrRFh9.png


    Empire leader (cavalry) and 4 footmen on horses
    sJ8OEJt.png


    Empire leader (footman on horse) and 4 more footmen on horses
    1LFmQDh.png


    Further testing
    To see if the issue is just affecting the tooltip or if it's affecting actual movement speed I followed caravans with a displayed speed of 6.4. I did this for three separate scenarios:
    1. Khuzait with only footmen on horses, 6.44 displayed speed
    2. Empire with only footmen on horses, 6.44 displayed speed
    3. Khuzait with 1 cavalry, 4 footmen on horses and a herd speed penalty to also achieve a 6.44 displayed speed

    Though I did not record it and do any proper measurements I did to the best of my ability verify that in neither case did the relative speed of my party to the speed of the caravan seem to differ at all.
    So that would indicate that the tooltip is displaying the actual speed.

    Lastly I tested with leader as cavalry (desert horse) and no items or party members, which as both Khuzait and Empire gave a speed bonus of 2.99 added to base of 4.99 for a total speed of "8.0" (7.8 in tooltip for Empire, 7.9 for khuzait, but this looks like rounding errors, not a 10% bonus from horsemen)

    Expected result:
    Khuzait cavalry bonus (only cavalry)
    3.29 (2.99*1.1)
    Khuzait all footmen on horses bonus (no cavalry)
    1.64 (1.49*1.1)

    Actual result:
    Same speed bonuses as empire (and presumably other cultures, though I did not test them here)
    That is 2.99 speed bonus with all cavalry and 1.49 with all footmen on horses.

    Conclusion:
    The Khuzait speed bonus has no effect on campaign movement speed.
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