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  1. psy_commando

    Resolved Crash when initiating a battle rgl::Allocate(0)

    Whenever a battle is initiated on the world map, the game will load for longer than usual, and suddenly a popup window announcing "rgl::Allocate(0)" pops up and the game just won't continue after the debug prompts. I sent a crash report once the crash report tool was fixed. And I know there's...
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