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  1. Resolved Crash after taking looters as prisoners

    Not experiencing this any more
  2. In Progress [1.5.10] CTRL + mouse click & SHIFT + mouse click does not work when transferring horses from a vendor to my own inventory during trading

    Hello, can you please send us a save file so we can further inspect the issue? You can upload the file to http://upload.taleworlds.com:8080/ address. Please paste the link to this thread as description so i can identify it.
    file was succesfully uploaded
  3. In Progress [Beta 1.6.0] Cant control troops after enemies retreat

    See this thread:
    https://forums.taleworlds.com/index...once-enemy-start-to-flee-battle-field.442649/
    It's actually a feature you didn't know you needed.
    Christ..

    First of all, it doesnt work, even how he explains it.

    Secondly, IF it actually worked, there is no indication of this being a "feature" and that the player has control of half the troops.

    Third, this is absurdly ****ty design and should be changed. Either back to the old, or at least, reworked to make sense.

    @MArdA TaleWorlds Hopefully, you have read the feedback on the other thread, and here, and will make this point abundantly clear to the developers.

    EDIT: So i read the above linked thread fully, and came to understand that the fact that some troops are cheering is indeed a feature. I vaguely remember *some* troops doing this, in playing earlier versions, but im almost certain that cavalry never stopped and cheered. This might be because i always set my cav to the "charge" command.

    Still i consider it a bug, that i have no control of half the troops, because i cant even select the supposedly non-cheering troops, after the enemy is starting to flee. The selection cards are not available, and the command wheel is not showing up.

    So no, this is not a feature. The actual feature of some troops cheering seems to have been broken from the start though, since i remember the fact that cavalry in charge command, would always chase stragglers down, so the cheer "feature" was overridden. So I would advise whomever this concerns, to actually test this and get to the bottom of it (if i can do it, without cheats and dev tools, you guys have no excuse to not test and identify this), because it clearly doesnt work now, and it probably didnt work as intended before.
  4. In Progress [1.5.10] CTRL + mouse click & SHIFT + mouse click does not work when transferring horses from a vendor to my own inventory during trading

    Summary: How to Reproduce: Open trading screen with any village, and try to SHIFT click or CTRL click on a stack of horses. it only transfers 1 horse, and not 5 or all of them as it should. Have you used cheats and if so which: no Scene Name (if related): I noticed this in Horsger, and then...
  5. In Progress [Beta 1.6.0] Cant control troops after enemies retreat

    I'm experiencing this bug in 1.5.10 also, just to confirm.
  6. In Progress [Beta 1.6.0] Battle in Alebat spawns player party inside a house

    Can you send me the files directly with a URL of this topic also included in the mail?
    arda.gunduz at taleworlds dot com
    Yeah, i sent it now
  7. In Progress [Beta 1.6.0] Battle in Alebat spawns player party inside a house

    I am trying to upload it several times now, but i just get an error, each time i click the upload button..

    Your connection was interrupted​

    A network change was detected.


    ERR_NETWORK_CHANGED

    I would send a screenshot of this, but alas, im not going to find a hosting site, create a username and password, and all that **** just to send it here.

    Im sorry, but there should be an simple and easy way for us to send you "evidence" like screenshots and files, but this is just getting frustrating to work with

    I only want to help the game get better
  8. In Progress [Beta 1.6.0] Battle in Alebat spawns player party inside a house

    Do you have a screenshot of this issue by any chance? We would like to see it to reproduce the issue again.

    Sorry no, i didnt think to grab a screenshot when it happened and also, i dont know any convenient way to host a screenshot somewhere. Should be possible to just add it right here, and let your server store it, or delete it after a while.

    I tried going back and recreating it myself on a different save, but i just cant get a enemy party near enough
  9. In Progress [1.6 Beta] "Village needs grain" quest not giving relation when completed! [.sav]

    This happens for me also, new save, no mods, no cheats, see my specs in signature below
  10. In Progress [Beta 1.6.0] Cant control troops after enemies retreat

    Summary: my men dont take orders after the enemy retreats. I cant even select them, by using the numbers buttons after this. How to Reproduce: Go in a battle and then wait for the enemy to retreat. It never works after that for me, since beta 1.6.0 ( i think this happened also in 1.5.10, as some...
  11. In Progress [Beta 1.6.0] Battle in Alebat spawns player party inside a house

    Summary: When doing a battle inside Alebat, the players party spawns inside a house. How to Reproduce: Start a battle nearby/inside of Alebat village Have you used cheats and if so which: Scene Name (if related): Media (Screenshots & Video): im not going to the trouble of uploading screenshots...
  12. Resolved Villager party are stuck outside the village

    I found more villagers doing the same thing outside Ustokol in sturgia
  13. Resolved Villager party are stuck outside the village

    Summary: three villager party are stuck outside Tirby,not moving along, not sure when i started happening It says "unknown behavior" instead of the normal "traveling to X" message How to Reproduce: Not sure, just noticed them there after almost 100 days Quest/Settlement Name (if related)...
  14. Bandit Hideout taking over the world

    TL;DR the bandits snowball into an empire with the greatest "baiting" tactic ever, killing the AI lord, my AI parties and everyting. making the game unplayable after 450+ days. I started the game with max difficulty settings, but ended up trying to setting them to easiest when trying to kill...
  15. Early Access = Exhausting Alpha

    So here are my observations of everything that's completely broken and bugging me - not in like a "tee hee we made a whoopsie" way but in a "this has clearly undergone no playtesting at all." These are just my gripes and I'm not knocking the game. Just venting my frustration and warning other players so you don't get blindsided.

    Absolutely this. I just cant even, how some seemingly simple to catch bugs/imbalances and such has been completely slipped through the net here. I see so many stupid things at less than 10 hours played (im at 120 hours+ now, and **** like this keeps popping up).

    What the **** has their QA department been doing??

    Just FIY, i absolutely love the game and the potential, and im sure TW will correct this **** over time. I wholeheartedly believe this is armagans magnum opus and he wont just abandon it
  16. Party Management Screen: Filter and Sort Options

    Let's pump the brakes there. Not thought of/not yet implemented are two very different things. Agree that it's a hassle. More support here means more likely this gets implemented!

    I dont mind it, i will play this game for thousands of hours.

    As a software development professional, with a couple of years experience in the games industry, considering the lenght of development time (i believe this might have something to do with the engine rewrites also) these seemingly simple and extremely useful features, should have been caught and implemented before early access. Remember, this is sold and advertised as EARLY access, yet it feels like a paid beta (which i wont deny, it totally is).

    Anyway, to any devs or staff who might read this, excuse my crude language, you guys keep on the good work!
  17. Party Management Screen: Filter and Sort Options

    Mind boggling how the in house testing and whatnot have not thought about this before. This struck me as lacking after 1-2 hours of gameplay, im at almost 100 hours now, and boy, ive wasted quite some time NOT playing the actual game because im scrolling around my god damn party screen looking for units...sigh
  18. Resolved Helmet removes beard

    Summary: My helmet removes my beard, from on my character How to Reproduce: Wear the helmet on a bearded person, it removes the beard. Quest/Settlement Name (if related): n/a Version: e1.1.0.226306 Media (Screenshots & Video): Computer Specs: OS: Windows 10 Home N 64-bit GPU: Asus GTX970...
  19. Resolved Crash after taking looters as prisoners

    Summary: The game froze and crashed (sent in the crash report). After i autobattle a small group of looters i go to the prisoner window, and transfer the prisoners to my own party, and click the "Done" button. This is when the game crashed. It happened outside Talivel Castle, at Day 174 ingame...
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