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  1. important question about Napoleonic Wars

    To be honest, I can't recommend it for the NW alone. Luckily, together with the DLC you are getting the base game, which is an awesome platform for various modifications. Not sure why you think you would dislike it. Even if the era or the factions don't appeal to you, there is a mod for pretty much anything by now, it is not possible that you have checked them all  :grin:

    If you are uncertain, and not hyped enough to jump right into plaything this, you can wait a bit. M&B package is often on sale on steam (no idea if it is right now).
  2. So how can I wipe out the Welsh?

    If in your game Northumbria is at war with Alban too, I would suggest hitting them first, even ignoring the losses from welsh kingdoms. They are light armored and weak in sieges, you can take whole of scotland in couple weeks with  army of 200-300 men. Even their capital which had over 600 troops wasn't too problematic. Part of your army needs to be elites, the tavern bought are enough. If you can't afford them yet, there is nothing else to do than travel around and look for some battles and earn some gold first. If you can't field the numbers, put points in your companions leadership when they level up, it helps greatly.

    After all Alban lands were taken, it was much easier, cause there was no one backstabbing us and there is sea from 3 sides around the new territories. I wasn't asking for any rewards when taking these settlements, as they are only castles anyways, so each lord got something and they were able to field larger armies. Most had 300-400 men, and I once saw Halfdan going around with 900  :shock:
    By this time, Gwynedd had grown to largest faction in game, with like 5-6 cities, so I know your pain. But at least AI lords were much more able to help me out and even make successful campaigns on their own (I soon started refusing honor of being Marshal, as I feel it distracts them too much from guarding the new cities we have taken).

    Here it was often enough for me to make unsuccessful attacks on castles/towns, just to get garrison below 100 men. This normally caused our marshal to declare campaign on the place soon.
    But it was really going back and forth, until I begun donating troops to our faction - leaving 100-150 troops in freshly taken castles even when I ask no reward. You can even leave elites there, as you wont have to pay for them from then on, the new castle owner will. But normally I just dump my weakest men there. This also makes my party more and more elite after each siege as only the best remain :grin:
    This method slows you  down a lot, as you need to retrain over 100 men, but at least you do not have to retake the place 5 times, paying for food, for siege and for keeping morale up each time.

    Once Gwynedd is out of the way it should be much easier, at least for a while, until Northumbria is so huge everyone hates them. I chose not to go for being king this time, as I find it tedious to worry about the relations with lords, who gets what fief and so on. I just want to fight and let my king decide how to handle that.
    This means I keep working for Northumbria, we have all of Danmkark and Norway now and in England only West Saxe and Alt Clut remain. They are both friendly but the Irish kingdoms are now giving us real trouble, invading from unexpected directions.

    I think I will take out Friese next so that we don't have to worry about that part of the world anymore  :mrgreen:
  3. Your favorite weapon loadout?

    Same as your loadout for most of the time, was never good with spears/pikes, but this DLC taught me to be :grin:

    I have experimented with what ranged weapon I carry though,  to avoid boredom. Slings are useless, crossbows are weak, bows are now deadly when you get high enough power draw,  but I do not like it taking 2 slots in my inventory so reverted back to throwing spears in the end.

    And now using 2H troll club, just for fun. For functionality, 1H tempered Nad + shield are far superior as you can already kill anything but chainmailed guys in 1hit, it is faster and you have chance to block hits with shield.

    But the mace is jut so fun and makes me be more careful, have to win with one decisive blow. It is also satisfying seeing the shields smash so easily.
  4. Is it impossible to make peace with a faction at -100 relation?

    On top of that, if they are large but you have captured some of their original lands, they may want to continue fighting to get them back. Easiest to make peace when both factions have been at war for a while and neither have had any gains, or if they have captured something and wish to make peace to hold it.
    If you have captured some of their lands, you may have to beat on them so hard that they begin to be concerned about their survival  :mrgreen:

    They will agree to peace anyway if they themselves get in too many wars, as Ivan said.
  5. can't change back to good graphic

    It has happened to me in early version, but after the restart it was fine again.
  6. Camp followers

    The followers you get after 300 army size have more advantages too, they offer services that you would normally only find in towns:

    Slave trader - you can sell all your prisoners instantly, without looking around for one, useful when you need to fight several big battles in row.
    Blacksmith - sells you weapons and repairs them, but his best use is that you can sell some of your loot right away if getting too full.
    Mules - they are like extra bag, you can transfer some of the loot on them and free your bag space. Not sure what happens with the loot if you disband followers though.
    Priest - it is nice to have easy access morale boost at any time, pay him 200 money for 2 morale, without looking for one in town or searching for Happy Widow.

    The only two disadvantages of followers are, firstly, they make your army so slow that you are not going to catch up on anyone. With them I almost exclusively sail to places over sea, the ship repairs don't compare to the amount of food such army eats during a week of marching.
    Secondly, you get massive morale hit if your army goes far beyond 300 size again, as they get disbanded and you lose the morale bonus you had.

    In general, if you are going on a long siege spree, blitzing place after place with intention to conquer, they are a must have,  as you can easily keep morale to at least average.
    But if enemy lords are invading your kingdom, burning villages, and you want to beat them, you are better off without them. You wont catch even a much larger army if you have these followers.
  7. Feedback and commentary

    Wheem 说:
    Have you played the 1.03 beta any? The Norwegians and Danes are supposed to be a bit more aggressive in that upcoming patch, but I've not played it yet myself to see just how often or effectively they invade.

    They both declared war on Northymbre almost immediately after the updated and sent some armies over, so seems to work almost too well  :lol:
  8. Framerate On Worldmap can't fast travel or wait crashes ect.....

    Do you have the latest beta patch? This was fixed in 1.03
  9. battle formation

    Other than that, make sure the troops in your party are assigned to the right class, especially companions - if you give them horses, they are still counted as infantry until you change it. For example, it took me some time to realize that Frank horsemen are by default in horse archers group, thought they are basic cavalry due to being heavy.
  10. trainer trait

    If they do reduce troop levels, I just hope they leave and option to have them as they are now, as I am somewhat enjoying the effort it takes to get elites. I may have gone bored by now running around with full party of invincible Housecarls, but as it is now, I want to get more of the companions to lvl19+ to see how quick I can train recruits to tier 3  :mrgreen:

    Being able to specify what class troops to be trained in refuge would be nice though, if possible. Maybe by telling the trainer if he should focus on archers/skirmishers/cavalry etc.
  11. Viking Conquest DLC

    Viking conquest is a DLC so you will need Warband first anyway, no reason not to get WB. Viking conquest is also bit harder than basic WB, so it is probably better to start with WB.
  12. Recruiting Troop Option Cycling

    illperipheral 说:
    GuardianOfBlind 说:
    This also currently allows recruiting infinite amounts of troops in your own cities, as you do not need permission from anyone and can do it over and over.
    I can't recruit anyone from a city I own. I'm pretty sure I had permission from the lord before I took it over but I can't remember for sure, but either way I get no option to recruit even though my relation with the town is now positive.

    Not surprised to hear that. Seems there are some strange variables at work that I either do not understand or are bugged. I own 3 castles and can only recruit from 1 of them, all 3 are max upgraded. Then, the first coastal town I owned gave me no troops, but it is understandable as its opinion of me was negative. However, after I took Jorvik, I was able to recruit there despite -70 relations with it. Now I have improved relations to +100 and can take take as many batches of freeholders/spearmen as I am able to pay for.
  13. Couple of recruitment questions

    I am not sure if there is any specific trigger for this, like, party size, but sometimes you get an event saying that some musicians and standard bearer want to join you.
  14. Has anyone found the Ulfberht sword?

    kalarhan 说:
    thats it. IIRC you will pay like 20k for first upgrade (balanced weapon) and 20k for last.

    First upgrade gives more dmg/speed. Second gives more dmg and removes the spd buff.

    Just remember to have your weapon in your hand before talking to the npc.
    Cheers

    Thanks for the tip, 750 days in game and never figured out that you  need to unsheathe the sword in order for this to work  :lol:

    Tempered Nad is sweet.
  15. Recruiting Troop Option Cycling

    This also currently allows recruiting infinite amounts of troops in your own cities, as you do not need permission from anyone and can do it over and over.
  16. Has anyone found the Ulfberht sword?

    kalarhan 说:
    dont forget to visit a weaponsmith and improve those swords  :razz:

    You can get over 40 dmg for just 40k  :mrgreen:

    How exactly do you do that? All I ever see is option to repair damaged weapons.
  17. Being Pagan vs Christian

    Had the same issue. But in long run, managed to go from -170 reputation pagan raider to around +100 reputation noble and even fix relations with some towns.

    I converted to Christianity cause it is simply much easier for gameplay. You can just do nasty things - as long as you donate to monasteries frequently, all your sins are cleansed  :lol:

    It is also easier to keep both pagans and christians happy while you are a christian. Once you have a town or castle, there are lots of events firing up which require you to chose between favoring pagans or christians, like, whether to cur down and ancient tree or not. I just take whichever option favors pagans, getting + with them and - with christians, then just donate to monasteries to fix relations with christians. As a result, good relations with all.

    I see the religion as another difficulty choice for the player, as staying pagan is more of a challenge.



  18. Companion roimance?

    I am guessing these do not happen if you are married, do they?
  19. Surgery Skill Effect

    Is is on land battles? In naval and coastal assaults the pathfinding is still bad so a lot of men fall/jump off the boats and die.

    I usually have around 1 in 3 or 1 in 4 death rates, depending on troop composition and tactics. Light armored troops are more likely to die to missiles so their death rates are high, heavy elite troops usually get knocked out in melee so normally they survive.
  20. Viking Conquest Update 1.03 (released)

    The updates have gone long way I don't think I have any serious complaints left as of last version.

    Framerate on map - never below 48, when it used to drop to under 10 a lot. Even sea travel is smooth for the first time ever.
    Battle framerate - I believe it is better now than in Napoleonic wars DLC, given how large the battles are in this. A standard 200 vs 200 has no problems.
    RAM usage - I been checking after each update, now it is about 700mb less than in early versions, which means much less crashes.
    Bugs - most seem to have been squished out, having hard time finding anything to report.

    ps. can anyone tell if the last version fixed the slings getting stuck in their animation? I had just sold mine before upgrade and switched over to bow cause they were annoying to use, while offering no advantage over other missiles.
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