I could find 3 gamemodes created by people but whenever I try to start mission my client just crashes. As you know resources on modding are very limited or old. Where can I find a gamemode template? Or what might be causing the crash on mission start?
Hey, I'm using newest WSE 2 version and I can tell there are some bugs that didn't show up on WSE 1. e.g. : I can't get item id returned from ti_on_scene_prop_hit
There might be other bugs but sadly I don't have a list for them. All I can say is some stuff fixed when i downgraded server to WSE 1
Hello everyone. As Wemans community, we have published Brother Wemans Super Add-On Pack V3 recently.
This mod allows players to use cool features within any server in NW DLC. When you use it you can change your clothes, change your face and more other stuff. And all of them are working on...
I searched about this but literally nothing came up. Any helps? prnt.sc/Eh5DQVSo1A-e
I also tried uploading mod with SteamCMD. I can upload but when I try to download it, it doesn't install mod to the warband's modules folder.
I can easily log in with SteamCMD and it doesn't say "Steam is not...
Hi there. I developed a server called City RP and want to sell it's scripts.
City RP is a roleplay server which you can be doctor, police, lawyer; gang member, outlaw... You can earn money by doing jobs, getting paid or trading in RP.
Here is a full list of features of City RP:
Mysql...
Hello everybody! Some of you already know this server and bought all the houses but I want others know too.
City RP is a server that you can do everything you do in real life. You can be a police officer, doctor, mayor, lawyer, priest, judge, builder, farmer, woodcutter, miner and jobs we...
Windowed Mode, View -> Restore Module Data (does have hiccups for some things so you will still have to restart sometimes)
Edit: You can also use this while on a server, but some values are lost (I think slot values, but I'm not 100% sure and haven't tested it either - global vars seem to be retained)
If you are in windowed modus you can also simply reload the module system when you are at the start menu. It's one of the options at the top bar, reloading module system or such.
When I code serverside, you just need to reconnect to the server. But when you compile whole client, you have to close game and re open it. How do you guys handle it?