Yeh I didnt notice at first, someone commented it earlier.
As someone who participated in the beta it always astonishes me when I launch a mp match and see how many EA players there are. I had the beta since Nov. 21 but didnt play too much untill they had improved some major flaws with it. I still remember slower combat, delays and delays and the OP throwing weapons in melee. People complaining about classes from day 1. They are bringing back auto block so why not the old multiplayer system people have been repeatedly asking for in equal numbers relative to their communities?
Success does not always represent a good game, audience retention keeping a game alive is what matters. Something that made warband stick around for so long that it did.
Ship combat, naval traval or trading system? If ship combat is too hard to implement when they somehow managed to implement it in warband would be beyond me. Same goes for the other options, wasn't this engine supposed to be better? This dosent seem very true to me.
Dosen't feel any better at all.
I rly hope this is true, if it is great work!
I mean yes it does make sense in some ways, however there are listed many multiplayer improvements so it would make some sense that there would be a few server for it. If not why bother putting it in if people cant test?
Ah yes, I hope the xbows are 100k now, just as I have always dreamed of.