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  1. OSP 2D Art 3D Art New Female face model and textures(v1.3 Updated)

    Thanks man.

    I did actually take a look at your version, which you released while I was already half way through my own. It was good, but I felt you didn't edit the old mesh enough so that the UV mapping didn't quite work as well as what I was looking for.

    You are of course free to use it (and edit it) as you like, but I should point out that I didn't re-bake the mesh (to generate new normal maps) so the normal maps (vanilla) make the mesh appear more angular than it is. I am considering baking new normal maps but if I was going to do it then I would do it properly, by making a high poly version of the mesh first, so it's quite a big job, but the results would, I think, be worth it, as a properly generated normal map can make a mesh look extremely smooth. I think I'll wait a while longer and see if people spot any bugs, and just generally get some feedback before I decide one way or the other.

    And thanks again for the kind words.

    -- EDIT --
    As an aside, is it worth making a separate thread for my edited version? It is significantly different from the original, but I did use this mesh as a base so I'm not sure.
  2. OSP 2D Art 3D Art New Female face model and textures(v1.3 Updated)

    I made an edited version of this, similarly mapped to use native textures but with more editing of the mesh.

    3873-1-1355077705.jpg

    I re-mapped the model to use Native textures and altered the mesh somewhat to strike a balance between the Native face mesh and Broken_one's mesh.

    I also redid all the vertex animations (for face morphing sliders) and tried to strike a balance resembling what Iboltax did in his fantastic "Face Improvement Project" (for male faces), so you get a decent variation in the face morphs, but the sliders are not so extreme that the ladies' faces look too unrealistic (especially a problem with the ladies that use very extreme slider positions in their face gen).

    Hopefully I've struck a fine balance and this mod can be used as a nice companion to Iboltax's male face mesh.

    You can find it at the Nexus

    3873-1-1355077592.jpg

    3873-2-1355077592.jpg

    BTW I did get permission from Barf before releasing this, but not from Broken_one as his account has been inactive for over a year. I sent a PM to him anyway, but I don't think I'll get a reply. Both of them have been credited though of course.
  3. Reassigning fiefs

    Cool. Thanks for clearing that up!
  4. Reassigning fiefs

    Are you sure? Because noosers said: "To redeploy villages, just go select the village currently owned by Lord X and award it to Lord Y. Lord X will be seriously annoyed. Lord Y glad he got it. There´s no different option it´s the same menue." (From the support thread)

    Oh and yeah, my minister is a companion, haven't got a wife yet to try.
  5. Reassigning fiefs

    I can't seem to reassign fiefs that are already owned by my vassals. I have searched the forums extensively and found only a couple of references telling me to talk to the seneschal/steward and select 'Diplomacy'. There is no such option. Neither is there any option to assign already assigned...
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