Sorry mistake with the above errors. Should be
Initializing...
Compiling all global variables...
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Exporting map icons...
Creating new tag_uses.txt file...
Creating new quick_strings.txt file...
Exporting faction data...
Exporting item data...
Exporting scene data...
Exporting troops data
Exporting particle data...
Exporting scene props...
Exporting tableau materials data...
Exporting presentations...
Exporting party_template data...
Exporting parties
Exporting quest data...
Exporting scripts...
Exporting mission_template data...
WARNING: Local variable never used: player_agent
Error: Unable to find object:script_rage_exp_penalty
ERROR: Illegal Identifier:script_rage_exp_penalty
WARNING: Local variable never used: player_agent
Error: Unable to find object:script_rage_exp_penalty
ERROR: Illegal Identifier:script_rage_exp_penalty
WARNING: Local variable never used: player_agent
Error: Unable to find object:script_rage_exp_penalty
ERROR: Illegal Identifier:script_rage_exp_penalty
WARNING: Local variable never used: player_agent
Error: Unable to find object:script_rage_exp_penalty
ERROR: Illegal Identifier:script_rage_exp_penalty
WARNING: Local variable never used: player_agent
Error: Unable to find object:script_rage_exp_penalty
ERROR: Illegal Identifier:script_rage_exp_penalty
WARNING: Local variable never used: player_agent
Error: Unable to find object:script_rage_exp_penalty
ERROR: Illegal Identifier:script_rage_exp_penalty
WARNING: Local variable never used: player_agent
Error: Unable to find object:script_rage_exp_penalty
ERROR: Illegal Identifier:script_rage_exp_penalty
WARNING: Local variable never used: player_agent
Error: Unable to find object:script_rage_exp_penalty
ERROR: Illegal Identifier:script_rage_exp_penalty
Exporting game menus data...
exporting simple triggers...
exporting triggers...
exporting dialogs...
Checking global variable usages...
______________________________
Script processing has ended.
Press any key to exit. . .
Took the code straight from the beginning of this thread.
It goes like this:
# battlecry
(0, 0, 60, [(key_clicked, key_u),(store_attribute_level,"$attribute","trp_player",3),(neg|main_hero_fallen),
(play_sound,"snd_man_warcry"),
], [
(get_player_agent_no, ":player_agent"),
(try_begin),
(agent_get_class ,":blah", ":player_agent"),
(neq,":blah",grc_cavalry),
(agent_set_animation, ":player_agent", "anim_cheer"),
(try_end),
]),
(0, 2, 60, [(key_clicked, key_u),(store_attribute_level,"$attribute","trp_player",3),(neg|main_hero_fallen),
(get_player_agent_no, ":player_agent")
], [
(store_skill_level,":leadership","skl_leadership","trp_player"),
(get_player_agent_no, ":player_agent"),
(store_sub,":cha_bonus","$attribute",0),
(val_mul,":leadership",3),
(try_for_agents,":agent"),
(agent_is_alive,":agent"),
(agent_is_human,":agent"),
(agent_is_ally,":agent"),
(neg|eq,":agent",":player_agent"),
(store_agent_hit_points,":life",":agent",0),
(try_begin),
(agent_get_class ,":blah", ":agent"),
(neq,":blah",grc_cavalry),
(agent_set_animation, ":agent", "anim_cheer"),
(try_end),
(val_add,":life",":cha_bonus"),
(val_add,":life",":leadership"),
(agent_set_hit_points,":agent",":life",0),
#(agent_get_horse,":horse",":agent"),
(agent_play_sound, ":agent", "snd_man_victory"),
#(agent_set_animation, ":agent", "anim_cheer"),
(try_end),
(store_add,":recovery",":leadership",":cha_bonus"),
(assign,reg1,":recovery"),
(display_message,"@You rally your men! (wounded troops recover {reg1} % hitpoints)",0x6495ed),
(call_script, "script_rage_exp_penalty"),
]),
Seems to be looking for "script_rage_exp_penalty"
What did I do wrong?