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  1. Bad loot and overpowered crafting

    Summary: So since the last patch (beta) litteraly every single item i get from looting is so BAD, not even bad just litteraly trash, i kill high kings and lords left and right but none drops anything higher than T4 and the things they do drop is all cracked, blunted, bumped, splintered, rusty...
  2. Crossbowmen better at bows?

    So maybe this is intentional but i just saw that the "imperial crossbowman" has 100 skill at bows, and only 45 skill att crossbows. While the equivalent "imperial veteran archer" has also 100 skills at bows, and 45 at crossbows? I know crossbows can be op but i mean what? Should not the troops...
  3. Smithing 75skill points from smelting 1 mace. 65k from selling 1 sword.

    Beta Branch e1.1.0 I hope this is the right forum and place to report this. So i just enabled the beta patch e1.1.0, went into smithing and smelted down a low tier mace and got 75 skillpoints in smithing. I could also sell a sword i previously crafted and in the previous patch the value was...
  4. Resolved Forever stuck in siege, mapview

    Dont know if this is a known issue, but last patch 1.8, i got attacked while sieging down a town, and in the conversation that followed, i offered the guy that attacked me to become my mercenary, which he accepted. Then i got stuck in siege mode. I could still see the symbols where i can build...
  5. Resolved Gear comparison/ highlighted numbers gone?

    I dont know if this is a bug, but before this patch you could hover over an item you found and if you had a similar item equiped it would show the differences in green and red. For example you pick up some body armor, if the item you hover over has more armor it would show the number in green...
  6. Breaking into siege/ how to make your party defend?

    So i broke into a siege to help. How do i make my party troops actually defend the walls and not acting like derps?
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