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  1. DennyWiseau

    Game deleting companions because of duplicate suffixes (companion was lost)

    Seems like you (TW) implemented conditions to remove duplicate companions from the campaign map. While efforts to finally revise how companions work/spawn in the game in are very welcome, there should be more focus on how these changes influence the game overall, you shouldent just write a few...
  2. DennyWiseau

    Modded Alley crash after win 1.1.2

    Summary: Insted of initiating dialoge with alley npcs I just went up and attacked them which intitated combat after winning the game crashed. See the Butr.link crash report for details. How to Reproduce: Walk up to alley gangsters, do NOT initiate dialogue insted just intiate combat straight...
  3. DennyWiseau

    Companions features and bugs (recruting/dissapearing)

    In warband I spend alot of time trying to recruit all companions and create a well equipped and specified band of warriors to compliment my armies. In Bannerlord there is a wealth of companions (suffixes) but unfortunatly annoying softlocks that you (Taleworlds) put in place, such as limiting...
  4. DennyWiseau

    Remove the option to visit scenes

    Even with a high end pc with an SSD you sometimes have to wait up to a minute loading. Also, since there isent anything to do in non combat scenes and any quest related to scenes isent worth it anyways, people wont care either way.
  5. DennyWiseau

    TW make reinforcements spawn outside the map limits and march into battle area

    Some things in Bannerlord seem somewhat outdated from a design and implementation pov, some of them can be excused but the way reinforcment work cannot. In Bannerlord you often find yourself in a "moving" battle where armies shift back and forth to gain the advantage. However, this back and...
  6. DennyWiseau

    Fixing the campaign gameplay one mod at a time.

    The campaign experience atm is extremely repetetive and quickly become very dull because there simply isent a variety of interesting things to do, especially in peace times. Taleworlds emphasis seem to be on creating an enjoyable battle simulater, unfortunaltly the campaign gameplay feels very...
  7. DennyWiseau

    Sieges dosent work

    1+ year of patches has not been able to make any significant improvements and the game is supposed to release in less than 5 month, pretty disheartning forecast of the future. The fact that TW released the game with sieges being utterly broken from the beginning suggest that they were confident...
  8. DennyWiseau

    Taleworld your campaign map is boring and static but you can easily solve this.

    Alot of emphasis has been put on the aspect of time in Bannerlord. Characters grow old and die, borders are redrawn but the map ramain completely static no matter how much times passes. This can easily be solved by allocating some time by implementing more progressive development of settlement...
  9. DennyWiseau

    A few "points" on why combat(armour) is more satisfying when using realistic combat mod compared to vanilla

    Short answer is that armour matters much more. You value your experienced troops not only because of their skill but also because of their equipment. This is especially evident when you find yourself in a harder battles where you are either heavyly outnumbered or the ratio of...
  10. DennyWiseau

    I really like seasons

    Its really good how sometimes there will be snow on the campaign map and the battle maps, very well made as well. Too bad it dosent serve any gameplay purpose like attrition or seasonal limitation to supplies and besiging etc, but at least it looks cool! Dont listen to all the neckbeards crying...
  11. DennyWiseau

    Big battle/combat sounds still needs alot of work (infantry marching etc)

    The worst offender is infantry marching, especially when more than a 100 infantry is marching/running. It sound more like a dusin of old men out for a stroll in their slippers than men clad in armour on their way to go murder their enemy. Cavalry on the other hands sound much more believable...
  12. DennyWiseau

    Sloppy bugs/mistakes thats been in the game since launch

    Misaligned and clipping walls in cities both on campaign map and in scenes. Floating barrels in the sky, flickering shaders on certain types of grass maps. This is just a couple of the bugs thats been in the game since release. I suspect many of these (smaller) issues persist because no one at...
  13. DennyWiseau

    How you update your game Taleworld

    This should help you out, incase this is not enough you should contact steam support and tell them any problems you might be having and Derek(possible someone else) will help you out. In case this issue is not the reason for the pace of you updating your game, I apologize but, its harding...
  14. DennyWiseau

    Take your time Taleworld

    The last 3 games I bought was Bannerlord, Cyberpunk 2077 and Elite Dangerous Odyssey. All 3 games should have been released as early access but only Bannerlord was and it is also vastly better than either of those two currently. Some people on this forum and elsewhere scream and moan about the...
  15. DennyWiseau

    Need More Info Caravan income and wage is not provided in finances

    Summary: In the beggining caravan wages was deducted correctly, meanwhile there was no income which is expected in the first weeks. However after a few week or so I no longer have to pay caravan wages and income is also not included. This has been an issue for at least a half year now which is...
  16. DennyWiseau

    The most annoying problem with battle formations atm; automatically realingning units

    The fact that whole unit formations automatically realign them selves toward a single or few attacking enemies(especially cav units) can be infuriating in battle. This means that you constantly have to command your units to face toward the main bulk of the attacking enemy force, which always...
  17. DennyWiseau

    Are training fields gonna be useful for anything in the future?

    Right now they only serve as a exploit to raise combat ranks. Will I be able to train my troops in the future, or maybe take a lord I'm tutoring to the ring and beat the **** out of him like you can with the plebs?
  18. DennyWiseau

    In Progress Unable to move units to top of garrison screen

    Summary: Pretty self explanatory, Unable to drag to the very top of the garrison screen How to Reproduce:drag unit above another unit which is already at the top Have you used cheats and if so which: Scene Name (if related): Media (Screenshots & Video): Video Computer Specs: OS: GPU: GPU Driver...
  19. DennyWiseau

    I have a quick question

    Never mind
  20. DennyWiseau

    A few quick notes on battles and aftermath for you Taleworld

    Just a few notes of something thats bothered me for a while or recently: Battle aftermath: Got no probem with my troops chering but I want some control over them so I can tell them to cut down the fleeing enemies. Right now I always have to tell everybody to charge just before I think the...
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