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  1. Resolved Cavalry spawning on a clif and getting killed

    Summary: Cavalry (group 3) spawns on a clif, then jump down and die or get wounded.
    How to Reproduce: Start a battle near Epinosa Castle
    Scene Name (if related):
    Media (Screenshots & Video):
    In game:


    Casualties:


    Location:
    Same happened to me on exactly the same map.
  2. Reddit Referral Re: Clans and Kingdoms

    Update:

    I enabled the cheat menu to get the 300 trade skill so i could offer fiefs. This was a 'For Science' excercise as my save is null and void without it anyway...

    After some time i manged to win the annoying minigame and got to the barter stage. To join my kingdom the clan wanted:
    • 250k Gold
    • two castles
    • two cities, and
    • my entire inventory.

    Naturally I paid this as it was for science. After the deal was done i insta-revoked one of the cities and left them the other provinces to manage to see what would happen. I then continued playing for a number of hours after turning off cheat mode. (notes on cheat mode below)

    Results:
    • There was no rep loss revoking the city from the NPC clan. It's fixed at 100 still. This seems broken as surely there should be rep loss revoking provinces, and also would it not make sense to add a timer to stop people exploiting this as i have?
    • The cost is insanely expensive. I single handedly made them more powerful than two NPC factions in one deal. This is very broken IMO.
    • Giving fiefs as the final trade option is very unfair to the player as it's the only fool proof method to hire other lords
    • The cheat menu is broken:
      • I'd been trying to activte the cheat menu.
      • I edited the engine_config.txt file but when i launched the game, the save file reverts the cheat state to 0 and the consul says cheat mode is disabled.
      • I tested and it's not the save game that is reverting the state, it's the game booting up.
      • I again changed the config.txt file cheat state from 0 to 1 then removed write access in Windows to the file for the system by clicking the 'deny' box. This forced the game to load the file with cheat mode enabled.
      • There should be a way to enable the cheat menu without gaming the system...


    • Reddit link: https://www.reddit.com/r/mountandblade/comments/k2brtd/npc_clans/
  3. Reddit Referral Re: Clans and Kingdoms

    Recruiting landed clans is too expensive, especially since all clans will start the game landed starting with the new patch.

    They should make it significantly less expensive if the clan has poor relations with the king and similar traits to the lord recruiting them.

    Unlanded clans get snapped up quickly, so if you're starting a new kingdom its very difficult to bring a clan with you.
    Yep, it's currently impossible imo...
  4. Reddit Referral Re: Clans and Kingdoms

    Don't get me wrong, I totally agree. Once again, during hundreds of hours of playtime, I've only managed to recruit a clan trough normal means, once! And that's not all, when I originally posted this issue on reddit back when, any clan once recruited (and positive relationship mean nothing back then) any clan, once recruited, would bail within a day, regardless of the sum you paid him. But here we are, it's still early access. I'd say TW should address this ASAP, but theyv've come a long way I'd say. Give it time and give feedback, it seems the devs (or at least the community manager) is quite active on these forums.

    In the meantime, Use my cheesy workaround I've described here. It works, but takes time and effort.
    The way it used to work in WB was a bit too extreme (fiefless clans would flood my city), here in Bannerlord, it's nigh impossible, but I'm sure the devs will fix it eventually.
    Yes hopefully they will come up with a fix!

    I've dived in an out of the game for a while now. I remember the release day version, an it's certainly come a long way!
  5. Reddit Referral Re: Clans and Kingdoms

    I hear you.

    So I've posted about his on reddit ages ago, around launch.
    Anyway, there's a few tricks.

    first: Recruit fiefless clans. They take 0 to 150K to bail. But yeah, it's a pain to look them up and then chase them halfway around the map.
    Second: Having a good relationships helps a ton. (unlike upon release when it meant nothing), having a negative relationship means it's utterly impossible. So let go selected prisoners to get a relationship boost.
    Third: there's a way to cheese it. It's not really cheesing though since in hundreds of hours of playtime, I have managed to win the stupid minigame exactle ONCE!.

    1: save your game before talking to a clan leader.
    2: start the minigame. try to convince him to join. Once you fail ( and you will) but have at least 2 point convincing him and he rejects, end the conversation, but then save.
    3: reload the savegame, you will retain the points you had. now you only need 2 points. It might still take a few tries.

    Hope that helps.
    I have head someone else mention the fief less clans but you still need to (a) find them, (b) win the minigame. organically this hasn't happened and if this is the only way to achieve more clans to your kingdom i'd argue the mechanic is broken and still needs fixing imo

    I did try a cheese myself - i downloaded a mod that makes free clans apply to your kingdom in the same bay as M&B Warband (excellent game!) but sadly it makes my game crash. I may honestly see if there is a way to command line (straight up cheat) assign a few clans to my kingdom just to finish the run...
  6. Reddit Referral Re: Clans and Kingdoms

    I exploited this little glitch myself only to learn you take a national rep hit each time. After a 2 or three captures they started hating my guts constantly and declaring war endlessly. Maybe there is a difference when you are a kingdom...
    Interesting, but there's no logical way around the issues anyway afaik as, with no clans in your kingdom, there's no way to muster the force needed to take a settlement and then fight a war normally sadly.
  7. Reddit Referral Re: Clans and Kingdoms

    Hello I created a post on reddit and it was suggested that I drop it here as it received a number of upvotes and should get more visibility: (https://www.reddit.com/r/mountandblade/comments/k2brtd/npc_clans/) ****************************** Posted by u/Bill_Munroe_87 15 hours ago NPC Clans...
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