Was going to post a new thread then found this to post here:
Sturgian Berserkers AKA swinging axe blenders of death. The only thing more OP would be to give them two additional arms sprouting out of their foreheads like horns so that they could dual wield two handed axes and be like General Grievous but with axes.
The best counter strategy - pick up their Long-ass Northern Axes of Two-handed One-shotting and abuse the overpoweredness that is the great long axe of these Berserkers that swing as fast as I can swing my peasant rabble sword. 141 damage? That's a one shot! I'm dealing 30-50 with my sword over here. Maybe I should try a polearm... but wait, their axes have nearly polearm reach too? And they can swing 1.5 times before I could perform a single lunge...
Obviously archers are a more proper counter given the Berserkers don't have a shield, but unless you're safely up on a platform or behind a wall of shields... oh wait, they have giant AXES of shield shredding... well anyway, so you're stuck trying to pew pew from somewhere safe, but that's generally what you do as a marksman anyway. Maybe thrown weapons are the best response then, but ugh, thrown weapons? You got one shot before they get to you because yes, the Berserker has an INSANE move speed too!
Please balance
Even adjusting one of the mentioned factors could be enough to bring it into line... maybe?
I could see the argument that without shields they don't shine in sieges, but they for sure run the place in towns or situations with cover. So maybe it was just that one deathmatch... but sheesh. They are super oppressive there.
"Lock the doors."
"And hope they don't have
axes."