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  1. Resolved [1.1.0 beta] influence and relation bug

    This has happened to me as well, rescuing lords in my faction. Terrible bug and it has been previously reported
  2. Resolved Battle orders not working right

    Come on taleworlds, attention to detail
  3. In Progress All exp from the first battle is lost, if there is a second war.

    Can´t say about loot. But exp worked fine in battle. Did not try siege.
    On my unmodded game, my troops still did not gain the level ups they earned in a siege battle. I payed attention to how many levels they had, which was over 40. Then we do the keep battle. Siege over. Annnnd… My troops had like 5 level ups.

    I’m unsure about field battles. I did notice my troops had a substantial amount of levels after a big battle and the enemy retreated causing a second war. Second war over. Looked at party screen. Had a substantial amount of level ups but slightly less than what the battle stats menu originally showed. Maybe this is because a few troops died in battle, unsure.

    But this definitely 100% happens with sieges.
  4. In Progress [1.1.0 beta] Order of Battle Menu

    Summary: I’ve encountered a couple of problems with the new Order of Battle menu. 1. No heroes show up in the hero bar when you are in an army. Only the player character is available to be assigned to a formation. 2. My formations are not filled with all my troops on occasion, and I’m unsure...
  5. Resolved [beta 1.1.0]ALL crafted weapons have double and triple weight upon savegame reload

    I have the same issue. I believe it is a bug for everyone. This bug makes crafted weapons completely unusable.
  6. In Progress All exp from the first battle is lost, if there is a second war.

    This bug is still happening in the new beta branch, v1.1.0
  7. Resolved v1.1.0 beta Crafted Weapons increase in weight

    Summary: I've crafted a two-handed sword and it seems to increase in weight when I reload a save file. The weight was originally 2.0. But if I create a new save file and reload it the weight will increase to 3.9. If I make another new save file and reload that one, the weight will increase again...
  8. Resolved Most detrimental bugs I've encountered on V1.0.2

    Summary: #1. Enemies that retreat cause a second phase of the battle. When this happens, all the troop xp gained from the first battle is lost and your soldiers can no longer be promoted. This happens when the enemy retreats to the keep in siege battles as well (which happens 9 times out of 10...
  9. most stable version of this game

    I've been playing on 1.8.1 version of the game. My biggest issues with the main branch is...

    #1. When enemies retreat it causes a second phase of the battle. All your troops that leveled up loose all the xp they gained from the first phase and are no longer eligible to promote.

    #2. Square / Circle Formations: A bug makes all the troops in these formations face the same direction. Now square and circle are no longer as effective against cavalry. You also can't use the infantry square and archer line tactic as effectively...

    #3. You cannot collect gold from ransoming enemy lords. You can work around this by selecting "Choose prisoners to ransom". Then ransom the enemy lords from there.

    I don't encounter #1 and #2 on 1.8.1. There's also a decent selection of mods available for 1.8.1. You can still have #1 happen if the enemy retreats to the keep during siege battles though.
  10. In Progress Luxury Brigandine Armor (Art Bug)

    Summary: Luxury Brigandine Armor (Battania): The sleeves stay present when equipping any gloves or arm armor. Reporting bug to TaleWorlds as this has been ongoing since early-access release; I could not find any threads or reports about it. How to Reproduce: Find armor in game and equip gloves...
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