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  1. ajvnfreitas

    about the block in combat

    Agreed. I remember in Warband you use to be able to train with your companions and your troops at the training fields. Kinda disappointed that they did not include this in Bannerlord as it also gave companions and troops experience. I was able to 1v5 my best and it taught me how to deal with a group outnumbered. Unfortunately, due to the fast pace reation time of the AI in Bannerlord it is very difficult but not impossible if you really focus.
    my friend, the game bannerlord does not have even the military camp that has in warband when it stops on the map. it does not even have the books… bannerlord is a game with fewer features than warband.

    in relation to concentrating to fight against a smaller group… I can kill even an army if I have ammo for the crossbow. but the point is not to fight against several alone. because as a player who plays this game for many years I can do it.
  2. ajvnfreitas

    about the block in combat

    Jedi masters? I can live with that. But block a heavy cavalry's charge with a knife? Whenever I meet such problems, I just tell myself that it's just a game, or I'll go crazy.
    If this is in the ultra-hard mode of the game, I see no problem. But I’m not always in the mood to be abusing glitches or game AI failures to have an acceptable gameplay and hit enemies. Many times I want to play normal just to relax and with that it becomes impossible. Another thing… my cousin who has motor disability due to a stroke really likes the game and is not able to play in these situations because his brain response is a little slower, he told me. Do you think this is accessible? All the difficulties with the super blocking dolls? When you see a situation like this, I think you don’t have to think only about you or me. Not everyone likes to play the way you or I like. Try to look at it from this other side too.

    And I doubt this is intentional. It’s more of a bug in the game among others. Never was it supposed to be like this. They tried to improve the AI and forgot about this. They forgot that the dolls were at the same level of fight unless the dolls have a VERY VERY high skill like a lord, there is no difference between them.

    Since Mount & Blade Warband, this has always been something right. You could feel the difference between the dolls well. I don’t understand why they have such a great difficulty in this now.
  3. ajvnfreitas

    about the block in combat

    I gave up on trying to use couched attacks because of the 99% chance of any and every target successfully blocking me :roll:. At least in Warband (last mod I played, anyways) I had the satisfaction of seeing the shield go flying off and knowing the target could not do it again.

    The shields in Bannerlord also seem to be way too strong for their weak wooden appearance. :meh:
    I remember that in Mount and Blade Warband, when you attack a shield with a lance charge, the damage to the shield increases and it breaks more easily. The knights’ lances also end up breaking. this is very cool.
  4. ajvnfreitas

    about the block in combat

    Funny enough this is somethinhg that Taleworlds had always managed to get right. Even back in M&B 1 you could literally feel the skill difference between the skill levels.
    Exactly, this problem is very strange.
  5. ajvnfreitas

    about the block in combat

    If you charge 5 dudes alone one is bound to hit you. You should not be able to stand your ground 1v5 regardless of their tier. Unless you can scatter them.
    Take out 4 fighters then and make it 1v1. If he's paying attention to you, you won't be able to hit him either. And this doesn't make sense because if you're equipped with endgame armor, a horse, and a lance, you won't hit them the same way if they're paying attention to you.

    In this situation, he will keep blocking all your attacks while on horseback.
  6. ajvnfreitas

    about the block in combat

    Playing as a knights is enjoyable, and you can get tons of kills every battle. It is just not great when you are fighting 1v5 against looters the Day1.
    If you're in a balanced fight and end up with just a few soldiers left against you, there's nothing you can do. Because the characters aren't distracted, they target you, and that's it. The super defense mode doesn't let you win.
  7. ajvnfreitas

    about the block in combat

    Feinting é uma habilidade normal que qualquer um pode fazer desde Warband e é uma mecânica proposital. Na verdade, AI "Brainy bots" mod para Warband fez com que a IA pode desmaiar e segurar seus ataques para enganar você o jogador e tornou o jogo muito mais interessante. Na verdade, fingir é algo que você pode fazer na vida real lmao. Não é uma falha, é uma mecânica intencional. Use-o. A menos que você só queira enviar spam no botão de clique e assassinar todo mundo, o que é meio chato na minha opinião e não requer habilidade.

    Então, o que eu estou tentando dizer, questão de habilidade.
    Faking the attack doesn't work anymore, I'm almost certain of that.

    Do you know what's annoying? Try a battle where you're 1v5. You against 5 looters. You only have a spear and a horse at the beginning of the game. Then come back here and tell me about the experience... If it's on a higher difficulty level, it's fine for the game to be like that, I also enjoy a challenging game. The problem is that excessive attack blocking exists in all difficulties and specific situations.

    There's no need to remove blocking from the game. It just doesn't make sense for troops with no training to defend in this way, as if they were master fencers when they're only using a flimsy weapon that can stop a cavalry lance charge. It makes no sense at all, and it's not enjoyable. If it works for you, I respect that. It's just not my preference.

    This is more complex than it seems. Basically, if you use arrows, there's no difficulty at all in killing looters. This makes archery gameplay a lot of fun. But how do you have fun playing as a knight? I work, I have a life, and I have limited time to play. I don't want to spend 30 minutes in every battle with looters or in tournaments I participate in at the beginning of the game just to make some progress with my character because the normal mode of the game has this issue. If you think this is a difficulty of the game, it would be very simple to resolve. Just keep this attack blocking in the harder modes (although I still think it's not healthy for the game, it's very bizarre to see looters defending everything).
  8. ajvnfreitas

    about the block in combat

    Feint your attacks
    I can do that, but I don't want to rely on glitches or AI shortcomings to exploit something that's completely unrealistic. I just want smooth and normal gameplay without a bunch of Jedi masters, and there's no way to pretend to make attacks when you're on horseback with a lance
  9. ajvnfreitas

    about the block in combat

    I'm testing beta 1.2.3, could you please reduce the combat blocking a bit? It's a bit ridiculous that looters with a small hammer in their hand seem like Jedi masters; it's hard to land any blows while mounted so frequently. This is the case on all difficulty levels of the game. I find it...
  10. ajvnfreitas

    Beta Patch Notes v1.2.0-v1.2.4

    I don't think they break their game just to please the haters. But they can decide not to announce anything AT ALL and no longer offer Beta versions. It won't please anyone and we'll thank the haters.
    I hope you're not referring to me in your comment. I rarely comment on this forum. I bought the game and asked a simple question because it's not common for a patch to stay in beta for 3 months. Even if it's for a higher quality release, I've found the time it's taking to be strange. I wasn't playing the game, but I'm always keeping up with the releases. I think any company should motivate its consumers. Promoters like YouTubers and streamers are a tool to showcase the work, not to motivate. What ultimately motivates gamers is the quality of the work done. Conducting closed betas at this stage doesn't make any sense, especially since the game was released unfinished.
  11. ajvnfreitas

    Beta Patch Notes v1.2.0-v1.2.4

    I also wanted to know when the update is coming. I'm getting back into playing now to see how the game is, and if there's an upcoming update, I'd like to start playing it, even if it's just a hotfix for the beta version.
  12. ajvnfreitas

    In Progress visual bug on some equipment

    the problem remains until today, I think it will never be fixed :c
  13. ajvnfreitas

    Patch Notes v1.1.4

    I expected more corrections because they have been preparing a fix patch for over a month, and now it will take another month for the patch with the developed content to be released, so that more fixes can be implemented, such as the shield problem. :c
  14. ajvnfreitas

    Patch Notes v1.1.3

    We are working on another hotfix that will be released before any content update.
    Great, I prefer that existing issues are corrected rather than new content being released.
  15. ajvnfreitas

    Patch Notes v1.1.3

    I can't even remember when was the last big update released
    March 1st
  16. ajvnfreitas

    Patch Notes v1.1.3

    Os cheats do jogo base são relativamente poderosos e podem levar a uma experiência instável nos consoles. O mesmo vale para modding, porém, a verificação de conteúdo também seria um desafio. Em relação aos cheats, se os adicionássemos aos consoles, provavelmente seria limitado ao que é considerado "seguro".


    Se você me vincular aos tópicos de suporte, posso verificar o status atual do ticket interno. Eu não entendi muito bem o que você quis dizer com
    duh, will there be a patch notes with new features this month or will it just be another patch that contains only fixes? or will there be nothing and it will be only in the next one? Can you inform me about this or is it a secret?
  17. ajvnfreitas

    In Progress [1.1.0 Beta] Clone children bug (2-years old bug still not fixed)

    Fixed by modders.

    Nexus link

    Taleworlds, rise and shine pls.
    I feel sad about this, knowing that several issues have been listed under the 'known issues' topic, including some simple bugs that have been there for years without being fixed. Among them is a problem with the armor that Battanians use and a few early reins for horses that lack animation. I understand that these issues may not be a priority, but it's been many years since they were first reported.
  18. ajvnfreitas

    Patch Notes v1.2.3 ...?

    Eu só preciso de uma correção de bug para este bug:

    Por favor, patchie Gimmie Taleworlds.
    EU NECEEEEEEEEEI
    I would also like a new update patch for Bannerlord to start a new journey. :c

    Since March 1st, we haven't had any exciting changes in Bannerlord.
  19. ajvnfreitas

    If TW doesn't fix the XP bug by January, you should reconsider your steam review.

    Nah.

    Check beta branches fam.
    I've never been so happy in my life. thanks.
  20. ajvnfreitas

    If TW doesn't fix the XP bug by January, you should reconsider your steam review.

    Man, I reeeally want to believe™ that your response means that 1.1 is being uploaded to steam right now.
    calm down my friend let the people work for the beta version to be stable hahahaha it has to come out at the right time, let's hope D: I'm also very anxious but, things must be done calmly.
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