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  • 用户:Jahnn
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  1. Resolved Console command problem

    Thanks for quick fix.

    Also married/not married added to encyclopedia now if anyone reading this.
  2. Beta Patch Notes e1.5.5

    Couldn't see at the notes, crafted Javelins/2 handed weapons still op? ''Broken'' is a better word actually ^^
  3. Resolved Logger is not ready

    Same thing happens as well. There is no negative effects on gameplay but it just pops whenever i close the game
  4. Resolved Console command problem

    Hey, I'm trying to find a decent husband and I wanted to check who's avaible for marriage. I used console command ''campaign.list_heroes_suitable_for_marriage''. The list is apperead but the problem was it's just half of it. The list starts with maidens and after the nearly 35 maidens the list...
  5. Beta Patch Notes e1.5.4

    Yea lots of stuff going on in steamdb. I'll be pollyanna and say ''We might get the patch tonight bois''
  6. Beta Patch Notes e1.4.2

    Those lately 1.4.1 war/peace hotfixes implemented to current 1.4.2 right?

    Thanks for your all hard works devs, didnt even see this much effort on well-known companies. People keep forgetting that you guys dont have resources like Blizzard or Ubisoft but giving high quality content and trying to best with fast hotfixes while communicating with us.
  7. Beta Patch Notes e1.4.1

    Holy moly... thats the best news i've heard since the latest update. I'm sure %99 of the community will like this new system. I can't be even mad about losing 25 day truce anymore ^^ Much more realistic system right there.Thanks for info again mexxico.
  8. Beta Patch Notes e1.4.1

    Yes, I think same with you. I prefer keeping 25 days truce period until replacement is ready. You should wait maybe 3 days maybe 1 week until replacement is ready and working fine. I have less info about when it will be ready. Now I work on Campaign AI developments and have less info about that stuff.

    As a member of hating constant wars club, the replacement as we talking about like configurable truce contract between 2 kingdoms or someting? Is there any little info about that? That would be awesome. Also thanks for communicating with us such a cool dev right there :smile:
  9. Beta Patch Notes e1.4.1

    I think a year is the max they need in EA, so many improvements in 45 days that the EA release ver already looks like an alpha. Onward to bigger and better things and hopefully devs listen to feedback as they seem to be doing now (except for autocalc looters ::twisted: )

    I think actually if you got some high tactics in your skill tree, you will be fine or at least better. When i got my rougery skill like 130, i start to see high tier armor/weapon loots after the battles i thought i can only access it with mods. I'm sure if you get your tactics to 150 you might see better results in autocalc. I might be wrong tho never got that much tactics..
  10. Suggestion: War & Peace configuration in campaign settings

    It would be really nice if we can choose how chaotic/peaceful it will be from campaign options. I know game mainly based on wars for sure, but no one can focus on other parts of the game while getting constant war declarations. Specially if you have your own kingdom. I can't do any quest if i...
  11. Beta Patch Notes e1.4.1

    Feedback:
    -No more 35-day truce. Factions will wardec you as soon as 2 days after making peace.

    This might be the only bad part of this update. I hope they hotfixes as soon as possible. I'm sure %80 of the community doesn't like constant wars as i can see from the forums and mod sections.

    Suggestion: It would be really good if we can choose how chaotic/peaceful it will be from campaign options at least. I know game based on wars for sure, but no one can focus on other parts of the game while getting constant war declarations. Specially if you have your own kingdom.
  12. Beta Patch Notes e1.4.1

    We discussed this today and have some ideas to improve on that. The current patch does not yet address this.

    When recruiting some lords to my kingdom the bar doesnt even go %50 when i gave him like 4M and my full inventory, is this an intended process or ? (relationship around 0-10)

    Best update ever btw thanks for your efforts and great communication. I can't even be sad about losing my mods because you guys closing the gap of needed mods with this updates.
  13. In Progress Siege battle - 1 fps after you give command

    Before the soldiers reach to the gate or stairs placed, everything is fine no fps drops. but when the period they starts to engage with enemy with melee, or after the first gate down with ram, my fps just goes ground zero, all freezing and everything.. Probably AI path issue. its doesnt fix until the end of the battle. literally until the last defencer goes down, everything is freezing. I dont have any fps dropping issues in any part of the game but siege battles.

    The interesting part is everything was fine until few patches before. like 20 days before or something. Might be the patch after when they fixed some ladder issues but not sure. Also i dont have any mod that effects siege battles or ai pathfinding.

    edit: I know the problem probably can't be hotfixed with 20mb update might be bigger than that but i would like to see focused on because sieges are huge part of the game as everyone can agree.
  14. Resolved Green/Yellow/Red Profits not color coded correctly

    Also, with the first trade perk it is suppose to track my profits but none of the number in my inventory show any color other than drab yellow, no matter the price differences. Same goes for the prices in the shops inventories, drab yellow. The only color changes are in the "tool tips" box.

    Exactly what I'm suffering right now. I hoped it will be fixed in hotfix but it didnt. Can't see it is profit or not, every item is yellow. Hardcore experience for my trade merchant playthrought.
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