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  1. new game system idea. Skill stat exp quests.

    so, the idea of skill books was one of my first ideas on how to help skill up the more difficult to learn skills. However, it recently occurred to me, there is a much more elegant solution. one I'm kindof shocked in hindsight is not already in the game. Quests that award skill exp based on...
  2. We need to be able to control vassals/allys to some degree. suggestion inside.

    outright total control of allys and vassals might be a bit much. But, a system allowing us to target castles, villages, cities, as well as nobles and label them as "off limits, low priority, or high priority", using influence would be fantastic. Example. you are at war with Southern empire...
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