搜索结果: *

  1. new game system idea. Skill stat exp quests.

    so, the idea of skill books was one of my first ideas on how to help skill up the more difficult to learn skills. However, it recently occurred to me, there is a much more elegant solution. one I'm kindof shocked in hindsight is not already in the game. Quests that award skill exp based on...
  2. Does the Bannerlord map make sense, when compared to that of Warband?

    The Battanian kingdom is based within a giant caldera of a super volcano.
    A super volcano, that due to tectonic shifting, is now creating a volcanic mountain next to Rhotae. Why else would there be a giant solo mountain in the middle of plains?

    This obviously erupts between Bannerlord and Warband. a massive blast that levels Battania, and western empire entirely. wiping out cities across the entire continent, and flattening entire mountain ranges. Changing the course of rivers.

    In the end it was not iron that ends the Empire, its fire.
  3. We need to be able to control vassals/allys to some degree. suggestion inside.

    outright total control of allys and vassals might be a bit much. But, a system allowing us to target castles, villages, cities, as well as nobles and label them as "off limits, low priority, or high priority", using influence would be fantastic. Example. you are at war with Southern empire...
  4. Village culture should change over time

    indeed. but not 100%.

    it should over time shift to 75% new, and keep 25% of its old.
    Also, should be able to spend influence to speed or slow/stop this process.
后退
顶部 底部