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  1. Julio-Claudian

    Cant build siege engines as defenders, but the AI can.

    I think it’s only possible in the 1.2 beta version of the game.
  2. Julio-Claudian

    Battanian women sound like grannies

    Yeah I hope they continue to work on the voices.
  3. Julio-Claudian

    Dear Taleworlds, Is there any way you can remove the 2048 unit cap on battle size for the game?

    Yeah I can have 2000 agents on the battlefield without issues... but corpses cause the game to freeze and use 100% of my cpu until I force it to close, no matter the battle size. I don't get it.
  4. Julio-Claudian

    Downloading mods is a nightmare

    Yeah, starting one with bannerkings now, didn't knew it existed. I think Taleworlds might have killed the modding community? Warband had a stupid amount of modders making their own projects but for Bannerlord it seems like a wasteland by comparison. I don't even think half the "total conversion" mods will get finished either. What's going on?
    I think modders were waiting for the 'full release' so the game would be stable but since nothing changed with updates breaking the mods after full release modding didn't really pick up. There are still total conversions being worked on though, like In Hoc Signo Vinces, In the Name of Jerusalem II, there's also stuff like the 'Europe' map, Calradia Expanded and other cool mods. They can be difficult to find though.

    This channel has good mod suggestion videos, and the guy makes nice mods too:
  5. Julio-Claudian

    Downloading mods is a nightmare

    Yah, often there are really good mods that people spend a lot of time on which are then understandably abandoned since they are broken by every minor update to the game.

    What sort of mods do you want to use though? #1 recommendation is Banner Kings.
  6. Julio-Claudian

    Pathetic Campaign Map AI (v1.2.3)

    Really? You think that? There has never, ever been a time in history when a commander made a mistake and started a battle he shouldn't have? There has never been a time when someone decided to take a risk and go for a pitched battle they were slightly weaker for? You think there's literally no reason, huh? That never ever happened before in history? Wow.
    It would be good if things like this happened due to the traits of the army commanders and the actual circumstances of the campaigns, like one commander outsmarting another or one army having better scouts, but that's not the case. Last time I played an army I was in defeated an enemy army which had just captured a castle before it could enter the castle, there were zero troops in the garrison, instead of taking the castle back with zero effort the army I was art of decided to go and besiege another settlement halfway across the world. Doesn't make any sense. Things like that happen a lot.
  7. Julio-Claudian

    Beta Patch Notes v1.2.0-v1.2.4

    Why was the walking animation changed? Also agents never being able to keep up with the player character when following?
  8. Julio-Claudian

    Can you please enable removal of Order of Battle and set teams with numbers like it was before?

    I wish there were at least more options to divide up the troops. For example there’s no way to separate ordinary spearmen from pikemen because they’re both classed as polearms
  9. Julio-Claudian

    Beta Patch Notes v1.2.0-v1.2.4

    Is that shield texture bug still around in this beta version?
  10. Julio-Claudian

    Resolved Shield Texture Bug

    Or is this fixed in 1.2?
  11. Julio-Claudian

    Resolved Shield Texture Bug

    Hey, our team is aware of this issue and working on it. Thank you for your time.
    So is this an intentional thing then?
  12. Julio-Claudian

    Reinforcement

    Yeah it's so frustrating, often just puts me off playing. The fact that you have no influence over what troops spawn as well.
  13. Julio-Claudian

    Build defensive siege engines

    It's a 1.2 thing. So you have to be on the beta branch to have this control. It's a real nice change though.
    Ah okay. So no wonder people don't know about it, it hasn't gone stable yet
  14. Julio-Claudian

    Build defensive siege engines

    That must be a recent thing in 1.1. then
  15. Julio-Claudian

    Need help, messed around with console commands now all characters are giants.

    Unless you've exited the game you could check the console commands that you've used and try to undo them. Otherwise just loading an earlier save is your only option I think.
  16. Julio-Claudian

    Beta Patch Notes v1.2.0-v1.2.4

    Anybody else noticed troops spawning too close to the edge of a hill/rock and falling to their deaths as soon as the battle starts?
    Obviously tends to happen when you are unable to use PBOD for whatever reason.
    Yeah this has been a problem on several of the valley maps since 2020.
  17. Julio-Claudian

    Beta Patch Notes v1.2.0-v1.2.4

    Too few nodes where NPCs can sit/stand idle, so they pile up on the last available spot.
    This can actually kill NPCs as well.
  18. Julio-Claudian

    Build defensive siege engines

    To control what is built it either has to be your settlement, or the owner of the settle has to not be there.
    Are you sure? I've never been able to control what is built when defending a settlement I own.
  19. Julio-Claudian

    Why was religion not added?

    I don't know the law in Turkey, but that might be one very simple reason.

    The other is to avoid making religions too similar to real ones to avoid antagonizing players from all around the world and the possible bad PR if some naughty players take their RP too seriously and broadcast it on the Internet.

    If neither's the problem, then either a lack of interest on the part of the developers or a lack of creative talent to realize it to the degree the developers would want it done.
    By that reasoning there should only be one race/ethnicity/skin colour in the game. I mean people can still go around executing all non-white characters or whatever.

    But yeah who knows the reason. Based on all the other systems, like Diplomacy, I Just don't think they wanted the game to have the level of depth that a religious system would add.
  20. Julio-Claudian

    Crossdressing in Calradia [ Battanian Edition ]

    On the contrary, they introduced it deliberately.
    That isn't what that means. Male NPCs wearing dresses has been a bug since 2020. That patch note just meant that dresses would no longer clip when a male character is put in a dress - if the player wanted to do that.

    I just don't get how this can still be a bug after three years.
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