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  1. thehunteryeah

    Torches

    It is weird that at nighttime no illumination is used during travel on the campaign map nor in night time battles. How can you fight when you cannot even see your hands? And how can you ambush if you cannot see the lights of the enemy army moving down below you? Torches do exist in the game but...
  2. thehunteryeah

    Ditches Anyone?

    Ditches would add so much variance to sieges. Besides attacking right after making camp with ladders that are already magically at the walls is kinda cheap. To save yourself the effort you could just code in an event or player action that will take time to overcome such obstacle, transforming...
  3. thehunteryeah

    Release Thy Kraken!

    Found by rotating the map upside down, going to the bottom left corner (bottom right when turned) to the very edge and then zooming in on maximum to see the outerworld mesh (its huge btw - https://www.reddit.com/r/mountandblade/comments/ftm7o3/whole_map_found_in_bannerlord_game_files - if you...
  4. thehunteryeah

    The Problems and Solutions to the Outdated System of Sole Recruitment in concern for Large Engagements

    I puzzle to understand why the outdated systems for recruitment was carried over from Bannerlord. Whereas in Warband, battles were confined to 150 men in total, in Bannerlord this number has risen up to a 1000 alongside dynamic reinforcements to accurately simulate battles of 2000 - 7000...
  5. thehunteryeah

    Knights and the Problems with the Old Recruitment System in General

    I puzzle to understand why the outdated systems for recruitment was carried over from Bannerlord. Whereas in Warband, battles were confined to 150 men in total, in Bannerlord this number has risen up to a 1000 alongside dynamic reinforcements to accurately simulate battles of 2000 - 7000...
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