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  1. "Muti-phased" battles suck all fun out of the game

    In big battles enemy always retreats, often two times in a row, and you have to replay same battle over and over again. Problem is, if you actively participating in a battle, there is very little chance you will be able to participate in later stages, because you'll be wounded And then...
  2. In Progress All exp from the first battle is lost, if there is a second war.

    ok, so it seems bug has been patched - leadership or roguery gains from the first phase is now retained

    but its strange there is no mention of it in patch notes and this ticket is still "in progress"
  3. In Progress All exp from the first battle is lost, if there is a second war.

    patch 1.03 and this is still not resolved?!!
    are you out of your mind?!!
    this is a single most gamebreaking bug now!
  4. Need More Info When companion in your party dies of old age, their equipment dissapears, instead of being put in inventory

    since the game rewrites the save on F5, i don't have it anymore
    but i think case is really simple to reproduce
    i think game just does not have a code that transfers dying companion equipment to party inventory
  5. Need More Info When companion in your party dies of old age, their equipment dissapears, instead of being put in inventory

    Summary: When companion in your party dies of old age, their equipment dissapears, instead of being put in inventory Its really annoying, to lose heavy scale armor and masterwork noble bow at once, and not being able to prepare for it, cause dying of old age is always random How to Reproduce...
  6. In Progress All exp from the first battle is lost, if there is a second war.

    This is just a HORRIBLE BUG
    here you are, winning an impossible battle against enemy army three times larger and expecting huge boost to your roguery (bandit army), and 30 enemies escape and rob you of all exp

    infuriating AF

    FIX THIS
  7. Need More Info Assigning governors doesn't always work

    i had a problem with a governor being reassigned to another city
    he arrived at the second city, and was listed as a governor of that city, but gave zero bonuses, no loyalty, militia training etc
    then i recalled him to party that was in that city and appointed him again, bonuses started to function normally
  8. For the love of god, make clan parties NOT donate troops to garrisons

    Summary: Clan parties within your army always donate troops to garrisons, either after capture or just upon entering a settlement with small garrison. This is horrible and game breaking. I'm sure most of the players run clan parties the same way - in a player army, giving them fully upgraded...
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