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  1. FiresOfByzantium

    [BUG?] Ranged units not firing.

    I'm currently in a battle with this "X of the Wood" guy. The picture shows my Crossbowmen, who are standing a stones throw away from the enemy. I can get them even closer, but figured this was demonstrable enough. No matter what I do, they won't fire their ranged weapons. I've toggled Hold Fire...
  2. FiresOfByzantium

    Perk System

    As I voiced in a thread in the General Discussion, I think the Warband system was more intuitive to use than the current Focus/Perk system. Additionally, some of the perks seem odd or misplaced — such as a Perk to garrison more troops or reduce their wage in the Two-Hander tree rather than...
  3. FiresOfByzantium

    Bandit Camps

    It would be refreshing if I could select which of my troops / companions I brought along to attacking a bandit camp, as it's sometimes irritating that a fresh recruit gets dragged along against Forest Bandits.
  4. FiresOfByzantium

    [Feedback] Perk / Skill System

    I just wanted to express that in comparison to the system of Warband, I'm not as much a fan of this new one. It's strange to have perks that are only tangentially related to the skill they're in (I think there's a talent for Garrisoning troops in the Two Hander tree?), and overall the old system...
  5. FiresOfByzantium

    [Suggestion?] Bandit Camps

    I might be missing an option or something, but I would like it if when I attacked a bandit camp I was able to select what troops accompany me. It's very disheartening to bring along fresh recruits against Forest Bandits when you want to bring your Sergeant Crossbowmen. Am I missing something?
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