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  1. Next patch notes will be something like

    joke is over... you can go to bed...
  2. The end of an Era

    Bannerlord certainly has a lot of potential, but as of now, it's pretty much only got graphics to brag about. In pretty much every other situation, Warband is a better game.

    I still believe Bannerlord will surpass it in the future as development continues, but right now it's a poor show for a game that's been in development in 10+ years.
    8 please... get you hate right...
  3. Bannerlord perk

    a lot of perks simply don't work, there are mods that fix some of them, otherwise we just have to wait until they fix them
  4. How to recruit archers for battania?

    like it easy to take forest bandits captive... you have to be good at dodging lasers :grin:
  5. Let's talk about the Paradox model

    and thats why game companies are taking more and more advantage of gamers... because of people like you.
    No lets not think about dlcs to a early access game... or you want to go the same road as Ark? selling 30€ dlcs to a game still in EA?
    No let's not talk about dlcs they want to add more content to the game? what about free? we already paid 50€ for this game... they already did their millions, now lets think about the future of this EA
  6. Patch Notes e1.0.4

    Amazing stuff 200 items in the stores :O Everyday i'm more of a proud owner of this amazing game :grin:
  7. What are the features missing from this that were in Warband ?

    Some of your points are just plain balacing issues... get real with it... yes there are a bunch of FEATURES that are non existant from warband
  8. Which leveling system do you prefer Warband or Bannerlord?

    Personally I can't stand the new system and my biggest hope is for a total rework into the older (better( system. I'm curious to see how many feel the same way.

    My biggest issues with the Bannerlord leveling system are:

    • Inconsequential choices. (You don't really feel the impact of any choices outside of the minor annoyance of more/less save scumming.)
    • Grindy as all hell. (It brings with it the WORST aspect of the Elder Scrolls games. Where you just repeat the same metagame stuff over and over to grind skills.)
    • Disjointed stats that do nothing but raise skill caps. (They are just entirely pointless. Either give them a use or remove them.)
    • Companions never level. (They also start with FAR too many combat skills. They simply outclass you entirely.)
    • Soft/Hard effective level capping. (You reach a point where you can't level without skillups, but you can't get skillups unless you level.)
    • The focus system in unintuitive. (Sure you get a modifier on skill increases, but you can just grind more to get those increases, effectively it's just a cap increase.)
    • The fact that skills have arbitrary cap limits to begin with. (See the points above.)
    • Unclear concepts of what you actually have to do to raise some skills. (Why wasn't someone hired to make proper tool tips?)
    • Skill leveling speed imbalance. (Some skills take ages to increase. You actually penalize yourself at creation by assigning points to quick leveling skills.)
    In summation I find the entirely system overly complicated, inferior, and more limiting that the system most of us have used for the past 15 years. I think the saying "if it ain't broke don't fix it" applies here in spades. There is a reason you don't need to reinvent the wheel. It works, leave it alone.

    So the game is early access, so balancing issues, check.
    This system is very close to the warband system if you think about it... you would also level up fighting profeciences by playing, it's the exact same thing but on a larger scale where you are rewarded just by playing while in the previous you would actually had to lvl up to have more troops in your party, now you just need to play! wow!! The grind! I never imagined i would need to play the game to level up my skills! Jesus get me out of here! Let's refund!
    The grind as it is now exists yes, but it's just a matter of tweaks, with xp gains and the actual tasks you need to perform to level up a skill.I agree that maintaining high moral so your leadership kill increses shouldn't be the only way, but that can be added, also maybe tweak the min moral needed, should be easy to make the skill system functional and enjoyable to use.

    As it comes with skill caps, again they existed in warband, you had to level up your archer skill so your bow profecience could level up with ease, again it's the same thing, you need steard focus and inteligence, or social or whatever to increase the cap of steward, not so complicated of a system.

    I much prefer this system, i see it's potencial, and with the feedback it will become much better to lvl up past lvl 10.
    Companion not leveling is the fault of xp gains again, and possibly too big of a xp needed vs the amount that you win, again that can be easly be fixed by the powerfull tweaks!
  9. Bring back singleplayer autoblock

    the best way i can find is add it as a non default gameplay setting, just like ai fight skill or whatever, if more unskilled peope, or just people that don't want to try hard (like myself) on a singleplayer game, i find it a good middle ground
  10. Some clothes that should be useable as civilian outfit are not

    Anything that is not chain or plate should be usable as civilian, one can argue against leather, but then again...
  11. Sell Bannerlord multiplayer as main game

    well if one was to even think about that... i would call the multiplayer the dlc... but since all mount and blades before had multiplayer this seems like a not so good idea... i guess they can start thinking that they are paiyng 45€ for a multiplayer game with a added and completely free sp full of sandbox goodness in it
  12. Reus' Rants & Critiques

    this should be moved to the suggestion tab, very informatic, and a lot of great ideas that most of us can agree on
  13. More channels

    there you go, another proof they listen :smile:
    i just hope people wont go to the new channel to spam just because the game was in developement for 8 years -.-''
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