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  1. Waterbuckit

    My suggestion to make hideouts more fun.

    Also pretty frustrating that if you lose the hideout raid, even with a 50+ man army waiting for you, you get captured and lose everything?
  2. Waterbuckit

    [Guide] Optimising single-player performance - Stuttering? Got 8gb RAM? This might help

    Gonna post it here too.

    5U1pejM.png

    The game starts at 6-ish GB of RAM usage, hey, thats still two GB free right?

    RIztYh7.png

    This is after 90-ish minutes of gameplay.
    Follow the guide, but you are, in the end, always going to choke on the ram if you have just 8GB, as there seems to be issues with memory leak


    EDIT:
    Additonally, what came to my mind, you can use "Memory Cleaner", and set it to constantly clear memory when usage exeeds 80%, its worth giving it a shot. Works in Escape for Tarkov for a lot of people, cant say it will work here
    Just check the first two options in "Options" and give it a go.

    Ofc, this is all just bandaid that dont fix anything until you get more ram, or the devs fix the memory leak
    This is is kinda hilarious honestly. Almost 10GB of RAM being used. I just did a custom battle 250v250 and RAM usage never exceeded 2.5GB, and even after the battle ended, about 2.2GB was being used. Seems pretty suspicious to me.
  3. Waterbuckit

    [Guide] Optimising single-player performance - Stuttering? Got 8gb RAM? This might help

    Memory Cleaner seems to have some adverse effects - since trying it, I've had troops in tournament battles pop-in, being invisible for the first 20 seconds or so. That may just be a coincidence, and that said general performance does seem to be slightly better while using it.



    Same story here. The main source of stuttering in custom battles for me is the destruction of siege engines and structures, but other than that they play as smooth as Warband with my current settings, at 500 battle-size. It's only during campaign gameplay that it becomes an issue, even in the smallest-scale fights.
    I've also noticed sounds being very delayed and presumably contributing to the stutter.
    At first I feared the worst, that it was my CPU being unable to handle the calculations made by the AI (as the issues happened particularly at the moment when troops clash and need to calculate blocking and such) but the discrepancy in performance between the two modes suggests a fixable performance issue to the campaign. I imagine there's probably just some lacklustre freeing of memory going on or some thread being left running. Can't say.
  4. Waterbuckit

    Disk Struggles

    ^^ what he said.

    im running 8gb and custom battles work perfectly on high settings... campaign on the other hand is utterly unplayable
    It's probably because they're storing the state of the campaign map at the same time or something. I can't fathom why. Will have to look at RAM usage on the respective modes. Considering the fact it runs so well on custom battles does give me hope though - a software rather than a hardware issue which I'm sure they'll endeavour to fix.
  5. Waterbuckit

    Disk Struggles

    Try the custom battles? Interestingly I get no stutter/lag on custom battles but during campaign battles and just the campaign in general, I get intense stutter when troops clash. (I also have 8GB of RAM and use a HDD to play this)
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