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  1. Adrivan

    Excesive slow training make game boring. Please training perks should be buffed.

    Then whats even the point of that mechanic if you just make the computer do it? Why not just scrap the useless units and make tier 3 the new tier 1?

    Warband had this general problem too where once you lose troops you have to grind to get back to fill strength again, using two resoures (manpower and money) that infinitely regenerate. Its worse in bannerlord but even in warband you often fought mindless battles against spammy looters. The AI doesnt have to grind, and there's nothing else to do in the downtime while finding recruits or gridning, so it just drags the whole game down for no reason.
    To get your army upgraded? There needs to be some grind at least, to make you try to avoid losing your whole army. But the point of the thread was that training is too slow, which it really isnt...
  2. Adrivan

    Bannerlord is almost ready for DLCs

    Feasts weren't just a "one time fun" thing, they were a tool for the player AND an immersive component that brought life to the game. It was a tool because it served as a way to raise relationships with lords and court ladies, in this case, it can still be used, but instead TW made relationships useless as they serve no purpose. It was an immersive components because lords activities weren't just raising armies, they were also having a life. Marriages for example, no longer require you to participate in a feast, as Lords would have done... instead they have been turned into another *grind the game* 2 minutes activity that show a cutscene and you're good to go get castles and lose them over and over.

    there's just a bunch of npcs in one place... sure its cool to see it a few times, but nothing new happens, so it becomes just another tedious thing. That doesn't mean they had no function, but they were really close to meaningless, and getting in the way of campaigns. Definitely not worth asking TW for it.
  3. Adrivan

    Bannerlord is almost ready for DLCs

    A DLC that adds: every feature present in Warband.
    the vanilla game? there's not much else worth adding from it - and dont say feasts, they were fun exactly one time and that's it.
    most people are fond of the mods for warband
  4. Adrivan

    Bannerlord is almost ready for DLCs

    Based on how DLCs work its not feasible to have tight integration with the existing mechanics. This is why DLCs in the lazier paradox titles like EU4 just have minigame menus or buttons that are totally divorced from the rest of the game.

    If they make a DLC as impactful as say sea travel or more merchant mechanics its basically going to be another standalone game tacked onto the existing game rather than an interesting or meaningful combination with the base game.
    Lately their DLCs (For EU4) are more content based, like an expansion. A group of countries gets a boat load of new missions, events and flavor. I think thats better than 2 new buttons.
  5. Adrivan

    Excesive slow training make game boring. Please training perks should be buffed.

    I understand what you mean, but fighting looters is really fast. You can just auto-resolve the battle, no need to fight it. After a few quick battles, everyone is T3
  6. Adrivan

    Please reconsider the future plans!

    The company needs to release the game and then put just 1 passionate man to work on new features.
    Not a whole team, just 1 man that cares. No bull**** meetings and deadlines, no teaching new people what to do. Just let 1 man do the work at his own pace and release when a feature is ready. Similar to what a modder would do. Of course I mean on the coding side. There can still be someone else to handle art, sound, translations, etc.

    With the big company mentality, everything interesting gets canceled or delayed, and any project takes forever. Just switch to modding mentality.
  7. Adrivan

    Where's everyone? What am I missing?

    Wait, this game has multiplayer?
    Jokes aside, i never opened it, not even in warband.
  8. Adrivan

    Unqid refusing to sell Sanala?

    Maybe its a way for him to say "Im not willing to sell this town even for all the money in the world". Like, if it decided it has some sort of strategic value more important than money

    Or... its just a bug
  9. Adrivan

    Smithing is so broken

    It´s not the first time they released a beta with a major bug that was hard to oversee:

    - out of control bandit parties
    - wanderers not spawing
    ...

    Sure, stuff like this can happen in a beta of an EA game (what´s already absurd but nowadays normal), but it happens regulary here. And those are not bugs that only happen under specific circumstances and are therefore hard to catch. Those are bugs every QA tester should notice in my opinion.

    And usually that´s a bug that should be hotfixed (in terms of other game companies uses the word hotfix).
    Maybe their QA process is Armagan starting a new campaign, forge a few weapons, "new part unlocked", "wow good job guys this new system is really cool. Anyway, did anyone order pizza yet?"
  10. Adrivan

    Smithing is so broken

    I remember Duh said beta branch still requires a certain level of quality before its published, i wonder how this problem got past internal testing... all they had to do was close and open the game once
  11. Adrivan

    How do I create my own kingdom? (1.8.0)

    iirc TW wanted it to seem more immersive then just pressing a button to do a thing. I do miss picking 4 policies though and never mind having to press so many other buttons the same way anyways. I do hope they have some kind of in game primer with all this information for players at some point. Because of how google ruins the world old Information will always how up fore ever and ever so it's hard for players to find this info, even though it's been answered 100 times.

    Ya that part i can understand but why a governor though? He is merely in charge of a city, a local authority. It would make sense if you request a gathering of all governors in your land and declare a kingdom, but just 1 governor?
  12. Adrivan

    How do I create my own kingdom? (1.8.0)

    That's not very intuitive for a new player... talk with a governor? why?
  13. Adrivan

    In Progress [1.8.0] Smithing Unlocks alreadly unlocked parts

    Can confirm this happened to me also. You can also unlock parts called 'None' (empty) which I found kinda weird
  14. Adrivan

    Future Plans

    Fix sieges in vanilla
  15. Adrivan

    Is Anyone Starting a New Playthrough for 1.6.4 ?

    I probably will start one. I enjoy the early-mid game the most anyway, so I never get to the later stages of a campaign
  16. Adrivan

    Beta Patch Notes e1.6.4

    Besides the clan promotion and bug fixes was there something else to this update?
    That's a big enough feature in my view. Makes me want to start a new campaign
  17. Adrivan

    Beta Patch Notes e1.6.4

    This is pretty damn underwhelming...
    Underwhelming? It's a solid update for such a short period since the last one!
  18. Adrivan

    Caravans need serious help in 1.6.3 (Dear Devs)

    Also, unless you ban yourself from using smithing, there is no point in any other money making method. I can just craft some weapons and get 100k in a minute.
  19. Adrivan

    Am I the only one who doesn't like the huge battles?

    I think it looks cool when two armies fight in an epic 1000 vs 1000 battle, but I command such a small part of the army, that bothering to do any strategies is almost always pretty insignificant, so I just delegate command to AI and watch. Maybe its just me, but I much prefer the smaller, let's...
  20. Adrivan

    Thanks Taleworlds

    I don't understand what's wrong here?

    Is the OP annoyed because a Vlandian force got between them and their reinforcements?
    Aren't they supposed to join the battle since they're so close by?
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