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  1. Speed of caravans

    Personally, I think that there should be some sort of stealth in the game, through forestry, sight cones, or ambushes. In general, I think Overworld travel is a bit lackluster at the moment, and would love to see some modding/additions to it for the simpler Calradian bandit side of me.
  2. Holding Alt should show party movments speed

    Bump. I'd say make it an option. I hate having to pause to chase down caravans only to realize they're going at 6.6 which is insane btw.
  3. Resolved Naming a crafted weapon not working

    I remember hearing about a bug where your first crafted weapon using a certain selection of parts will cause ALL subsequent weapons using the same parts to have the same name and stats. Even the NPCs can spawn the weapons in the marketplace and it'll be the exact same name and stats. Currently, this is still in the game patch 1.1.0.

    Hope this helped!
  4. (Suggestion) Have upgrading troops only in Towns or Castles and also allow multiple leveling.

    I agree that it would be bothersome when you are in hostile territory, but it does help a bit with realism. This coming from a guy who's still trying to make a bandit/highwayman character work (5th try), but the peasant/recruit units are actual garbage that just die out against anything other than looters if you don't upgrade them into the next tier fast, so I can see it being a bit bothersome for me.

    Just a random idea I thought I'd share is maybe like a salvage resource you can dump worthless equipment in that you can then spend upgrading your units? You basically sell the equipment from looters and bandits for money anyways (plus you get money for killing them), so why not make it a bit more useful?
  5. Incorrect Display Name for Battanian Savage Armor (battanian_savage_armor)

    Bump. This armor is dope on my female companions :smile:.
    Summary: Battanian Savage Armor is displayed as battanian_savage_armor instead of "Battanian Savage Armor"
    How to Reproduce: Find the armor set in a town and the name will be incorrect
    Media: (New account so its impossible but my wanderer has it equipped)
    Version: e1.1.0
    Computer Specs:
    OS: Windows 10
    GPU: GTX 1050
    CPU: i7-8750H
    RAM: 8GB
    Storage Device: HDD
  6. One pretty bothersome thing

    I mean locking the horse in eq should mark it as not usable by upgrading. Troops should take best horse out of not locked ones
    This does not work, tried to make it use a Battanian Pony and it used my pinned Desert Horses. Tested this in the Main Branch Patch 1.1.0.
    Would definitely prefer a different sub-menu for this feature, though.
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