How often have you seen this situation happen?
Now I've been lucky this time but just an hour ago I had another battle where the numbers were slightly out of favor - 350 vs 380, as the army I was following decided not to break the town siege and to fight it out for some reason. However, just...
Sheesh, music is free. What stupido made up this? Anyway, it seems I will have to dig forums to find some music packs to add, maybe someone has their favourites of middle ages music packs for MnB/Warband?
They are on http://code.google.com/p/ad1257svn/source/checkout as revision 233.
and, REMEMBER, actually the MUSICs are PROTECTED under COPYRIGHT! Use them at YOUR OWN RISK!
Pretenders "are" disabled:
I even told Poland High Duke about King Ltlukoziuz of Lithuania and he started talking about Rhodokian politics how he made himself high duke. Or I met Englands pretender with serbian name in Serbia.
So yeah, disabled.
Anyway, as I said it was about 50% only - the starting point. Though the basic research states that Lithuanian men didn't have much X then making childs. I will add some additional research later.
Sheesh, music is free. What stupido made up this? Anyway, it seems I will have to dig forums to find some music packs to add, maybe someone has their favourites of middle ages music packs for MnB/Warband?
I am using slider at 60 atm, though I used to add it to 100. I dont like huge battle of 200-300 like other people tell as it is too big massacre - too many variables to think of.
I even angered Papal States by making their relation with me change from 0 to -3. Still, I can't attack my wife's castle guarded by clones(), only sneak.
Also, I saw that there was music in pre10 as link, but it is broken. Maybe someone has these files on other link?
I have problems with starting a battle. How to default for my forces to always charge the enemy? I forget to push F1 and F3 combination sometimes.
Once, I entered village which was infested with bandits. I thought "good place to level my army of 93 men". I attacked, rushed myself to the heat of battle, killed almost all bandits and only then I spotted - my army was at starting position, standing in line and not even thinking about attack. Jeez, I killed 20 bandits myself which should have been killed by my comrades.
So how to fix that my troops would always charge at start of battle, not do those weaky formations(which never work)? In sieges, troops always charge already, and I think that allies always charge in all battles.
I always do F1-F1 in other mods so that the troops won't rush mindlessly and get themselves killed. If you do not cheat (or you are a great player with elite fighting skills), you'll find the formations works quite fine.
PS. allies never charge, they often advance in small paces, keep the shooters and footmen under the protection of cavalries, or they will be helpless and vulnerable. They only charge if the troops are close enough.
My situation regarding formations: I have 31 of every group: cavalry, archers and infantry. I always get such messages in battle(Sth like that):
There were not enough infantry, not doing the formation.
There were not enough archers, not doing the formation.
Infantry, advance ten paces!
Infantry, advance ten paces!
Nothing about cavalry as you can see, though I need to redo battle to make screenshot of exact messages. My troops don't rush mindlessly - they trample all bandits(primary target atm). Almost all battles have 50% killed by sharp weps and 50% trampled with horses. So ability to change the default would be very good.
Also, is there anyway to conquer Rome? I wanted that as my starting town to rule the Lithuania(dont like the old one ), but there is no way to anger Papal States. Also there are two bugs(both dont break game):
1) By entering Rome, in town's description, you see such sentence:
"You see the banner of your wife, Pope Alexander IV....." - I am playing male
2) When you want to walk in streets in Rome, you appear near castledoor. Castle door's guard is your clone. You can speak with him and get some good info about lords.
If Rome is unconquerable, it seems I will need to attack Novgorod then.
I have problems with starting a battle. How to default for my forces to always charge the enemy? I forget to push F1 and F3 combination sometimes.
Once, I entered village which was infested with bandits. I thought "good place to level my army of 93 men". I attacked, rushed myself to the heat of battle, killed almost all bandits and only then I spotted - my army was at starting position, standing in line and not even thinking about attack. Jeez, I killed 20 bandits myself which should have been killed by my comrades.
So how to fix that my troops would always charge at start of battle, not do those weaky formations(which never work)? In sieges, troops always charge already, and I think that allies always charge in all battles.
Well, I started the tree and made about 50% of it. Picture(it's in Lithuanian for now):
http://i54.tinypic.com/2rw2kom.jpg whole picture doesn't fit here
The points that I explain(look to picture to understand numbers):
1) There is no true knowledge of who is Mindaugas parents. There were some statements about "legendary" Ringoldas being his father but it is unexplainable as Ringoldas ruled until his death in 1236 and only then Mindaugas start ruling even though Mindaugas was mentioned as elder duke in 1219 in LT-Halych thing. Anyway, the only thing that is known - that Mindaugas father died around 1236.
2) Morta was second wife which had 4 sons. Mindaugas had son Vaišelga from first marriage(nothing is known about first wife) and there isnt any knowledge to which wife did the only daughter of Mindaugas belong.
3) Vaišelga created monastery in 1257, so unless there appears monastery as castle(highly unlikely), he shouldn't be in mod for historic references.
4) Ignore "Ramūnė", that was my only finding of Mindaugas daughter's name. Nowhere(cept http://lt.wikipedia.org/wiki/%C5%A0varnas but even english translation states - unnamed) to be found.
5) Dausprungas vanished from any written source in 1219, so he's likely dead.
6) Gardenis only started ruling Polock and Nalšia at 1260 or 1264(still, after 1257) and so here are the rulers of Nalšia and Polock in that time. There are statements that Daumantas started ruling in 1255, but there are also statements about Daumantas becoming ruler of Nalšia after Lengvenis death in 1260.
1257 metais) My mistake while making picture - I wanted to write that he died in 1253
Also you can't see Daumantas here, but I added him in whole tree as he has married Morta's sister. They divorced in 1262 only and was one of main reasons to kill Mindaugas.(as the divorce was forced by Morta's last wish before death)
Now there are two problems(maybe someone has sources to fix this):
1) I didnt find any ladies to court for player, so if anyone can't dig them, we will have to improvise.
2) Treniota's heritage - I didnt add Treniota to this tree but I will state whole information that I could find as of this moment:
a) Treniota was Mindaugas nephew, so Mindaugas sister was married to Treniota's father(or Mindaugas brother married someone and had a son).
b) There are four placeholders to be Treniota's father: Skirmantas, Lengvenis, Vykintas, Erdvilas.
c) Treniota born in about 1210
d) Skirmantas - born in 1190, stated as brother of Mindaugas, but then it ends. His heritage to Mindaugas is stated from Palemonid dynasty which is just legend, so highly unlikely.
e) Lengvenis - He only started ruling Nalšia in around 1242, so either he was around 50-70 years old when he started ruling it(for 13-18 years) or that is also lie.
f) So that leaves only Vykintas and Erdvilas - two united Samogitian dukes. Some information about Samogitia as duchy: there was West Samogitia(Karšuva) which belonged to Vykintas and East Samogitia which belonged to Erdvilas. Karšuva was given to Teutons for the corronation, so Vykintas can't have it in mod, but East Samogitia was only given to Teutons in 1259, so there should be something as Saule(or any village at that time, I just made up this one) in mod with Erdvilas ruling it.
g) Vykintas sister's(same who married Dausprungas) daughter married to Danil Halician(as seen in tree), so Vykintas should somehow appear in mod - maybe as fiefless duke.
h) So that's it, you can either add Treniota as son of Erdvilas or son of Vykintas. Both were important at that time, so unless we somehow make a historic discovery to surprise whole world , we will have to link him to one of two.
So unless someone has historic sources to add something to the tree, it's kinda finished - without ladies to court
5) If we started talking about religion - couldnt were be at least some Krivis, or other such people. In Europe 1200, they were ragged people with nice sticks. Maybe if game code let's you do this, we could get extra morale, if all army is pagan(Balt) and has at least 3 Krivis(which would be weak in combat). Maybe even levels of them - Vaidilutė ---> Žynys ---> Krivis(as he is the highest one, with Krivūlė, specific staff of calling a meeting or something like what - hard to find words in english). I know I added women in this, but Vaidilutės also had some part in it. Those people could be either mercs around Vilnius(As Raseiniai would kick them ) or be only recruitable in Vilnius - renamed as one of my suggestions.
I don't even know where to start. First of all, the purpose of 1257AD is to be historical. Saying that we have no real knowlage about XIIIth century Lithuania religion stucture and only a little bit about social structure. So as far as we know fighting religious fanatics with long sticks are fantasy and have no real place in our mod. Even if some baltic priests were warrios, I have no doubt they would arm themselfs the same way as everyone else did.
Secondly, I realy doubt that the warband version of E1200 will have such units as Krivis.
Nahhh, as I said, they shouldnt be warriors - they should be weaklings with little sticks and no or little fur garment. They wouldn't fight(proficiences to ~10) but killing them would be a big morale crush to whole army. But anyway, that was just idea, not something real. And I was talking about MnB, not warband version.
Also, if you want realistic mod, from where did you find word viršaitis? What I found is well, word meaning ruler, master(or something like that), but it had more of politician meaning than fighting.
And about capital - http://www.aidai.us/index.php?option=com_content&task=view&id=3186&Itemid=258 and http://viduramziu.istorija.net/socium/karunacija.htm
Maybe the most expansive writings about Mindaugas corronation and capital place. So we have 3 places for capital - Vilnius, somewhere near Varėnė and Latava. There is even statement, how Traidenis was called: do wart kuniges Thoreiden lant beroubet vul und verbrant. So kunigas is really good term to use.
Also, I found some controversy about word kirvininkas. Many Lithuanian translations of games use kirvininkas as axeman - that's true. But actually word has one sole meaning between linguists - axe maker. Also there is history/fiction(dunno what's more) book - Mindaugas - karališkasis kraujas. It also mentions kirvininkai as fighters with axes.
I think I will really find strength to make relationship tree. I think I will have prototype in about 1 week.
Už tai pridedu septintą punktą, kurį sugalvojau sėdėdamas tūlike( ) (I will translate this one: That's why I add 7th point which I created while sitting in toilet( )
7) I saw that DrTomas had weirdness with calling axeman Kirvininkas. If we dont have swordsmans(cept Nobles) we should do serf axe tree like this:
Kaimynas(nors girtas mobilizuotas marozas tinka geriau ) ---> Pėstininkas ---> Karys ---> Veteranas(is it worth adding "Karys", such valueless word) ---> Karių Viršaitis
Maybe then Karių Viršaičiai could even have swords as they would be close to nobility?
So I downloaded latest subversion(or isnt there newer as of 2011-06-03), and I spotted some strange things which should be rechecked:
1)(weirdest in my opinion) - Where is Mindaugas relative(giminių) tree? He isn't linked to anything - not to his wife Morta(which you can court and become Mindaugas clone ), not his sons - nothing. I think someone(if I am not bored, I can do this) could do a full tree(as historically possible as having ugly girls ) of the relationships between lords and girls and then implent it.
Because we have little info about girls(though with good digging we can find them), those could be as historically accurate as possible(biggest degree of imagination ).
2) I spotted in one of the forums(either 1200 or 1257) talk about Nalšia. Why isnt it included in mod? It had some value in Lithuania at that moment.
3) I read whole thread and spotted big bickery about town/castle thing(I am not Bumblauskas, though I have little knowledge of weaponry/armors, so I didnt analyse those). As some people stated, that villages and castles actually had markets(turgūs, bazarai ir taip toliau), why not making map little more like this - a village with it's name and nearby town(not castle)(Best example I can think of - Dubingiai as town and Medininkai as village). I know this will make conquering Lithuania harder(~600 soldiers in towns atm), but it would become somewhat more realistic. And when we build a castle from village(fortified manor), it still is castle, but with upgrades, we could make it into town.
4) If we changed Kaunas into Veršvai, why not changing Vilnius into something else. Either Kernavė(though I found two strange things:
a) Kernavė XIII a. buvo vienas reikšmingiausių Lietuvos valstybės formavimosi centrų.
b) Kernavė pirmąkart minima 1279 m. Eiliuotojoje Livonijos kronikoje. XIII a.–XIV a.
so Kernavė isn't best choice) or Trakai(though it was mentioned only in 1316) or some other town of that moment(if it existed). Or maybe even better: as game states Lithuania as Pagans(Balt), we can add either Šventaragio slėnis or Perkūno šventykla. Spoilers which "strengthen"(not all) this:
Šventaragio slėnis - slėnis Vilniuje, ties Neries ir Vilnelės santaka. Kaip minima XVI a. metraščiuose, toje vietoje laidoti didieji Lietuvos kunigaikščiai. Pasak legendos, šią laidojimo tradiciją pradėjęs valdovas Šventaragis, kurio palaikai sudeginti XIII a.
Meh, actually Perkūno šventykla was built after Mindaugas death, when Lithuania again reverted to paganism. But still, it was as historically accurate as possible
5) If we started talking about religion - couldnt were be at least some Krivis, or other such people. In Europe 1200, they were ragged people with nice sticks. Maybe if game code let's you do this, we could get extra morale, if all army is pagan(Balt) and has at least 3 Krivis(which would be weak in combat). Maybe even levels of them - Vaidilutė ---> Žynys ---> Krivis(as he is the highest one, with Krivūlė, specific staff of calling a meeting or something like what - hard to find words in english). I know I added women in this, but Vaidilutės also had some part in it. Those people could be either mercs around Vilnius(As Raseiniai would kick them ) or be only recruitable in Vilnius - renamed as one of my suggestions.
6) Kunigas Ryklys should be named Ruklys - I didnt find any information about Duke Ryklys as son of Mindaugas, but a lot talking about Mindaugas son Ruklys.
Maybe there are more things that I missed but that's it for now. The whole "Kunigas" thing is weird but agreed - too modern to call them Kunigaikštis. We cant have Bajorai, as they were taken to Lithuania when we merged with Poland.
P.S. I read whole thread and sorry for reviving thread - three months of sleep is too much for balts
P.S.S. Esu Lietuvis, todėl galim "apsiskaldyti" ir kitaip Kartais anglų kalba kliudo
P.S.S.S. If you didnt understand the P.S.S., here's why I did this: