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  1. Formation system need a rework: infantry just can't fight properly

    It is sad that your hard training tier 5 elite infantry overwhelmed by tier 1 recruite sea.
    Shieldwall is too dense to attack. In other formation AI always try flank a single unit then expose their back to enemies
  2. Suggestion: Horses should be fed

    Definitely against horses need to be fed. I'm a conqueror seeking wars and diplomacy, I don't have time to start micro-managing my horses. It will become tedious and waste time that could otherwise be invested in other, more crucial or fun parts of the game. However subjective that is, should the community for some bizarre reason desire this, they can add a 'hardmode' where you have to feed your horses and other increased difficulty ratings for people who have spare time and love to torture themselves.
    Then conquer whole world with an army consist of reviving horse and never ending quiver?
    I think sandbox mode need big map strategy rebalance instead of evenly matching every small battle
  3. Can we get some little cheat for new save?

    For frequently update, some bug fixes maught need a new save to get complete experience,can we get a little cheat to skip the tedious 10 conversations in EA?
  4. Not enough defenders in castles/towns

    NPC won't cheat, they can't maintain a reasonable number of defenders because food insufficient just the same as what player faces.
    Food consumed by City/Castles is not the same thing with goods traded on market, only produced by infrastructure.
  5. A little talk about unit upgrade and eco system.

    After combat, you will get loots which equipment tier match with the unit tier you defeat down. Units upgrade only cost a little money but product higher tier equipment when defeated. After endless bandits killing or faction conflict, innumerable equipment sale to market but never be consumed...
  6. A little talk about loots,unit upgrade and eco system.

    After combat, you will get loots which equipment tier match with the unit tier you defeat down. Units upgrade only cost a little money but product higher tier equipment when defeated. After endless bandits killing or faction conflict, innumerable equipment sale to market but never be consumed...
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