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  1. My suggestion to make hideouts more fun.

    Just adding in my 2 denar, please Taleworlds ... you ABSOLUTELY HAVE TO allow for us to be able to PICK the soldiers we want to take with us on this night raid.

    I get that it's supposed to be a sneak attack with an elite force and I get that the bandits would run away if the whole army came in and tried to clear house with them. But as it stands I really have no choice but to just use the mod that makes it so I can attack with my whole army because your current game design that makes sure I include every single one of my companions (some of whom are healers and engineers and scouts and not made for front line combat) and then a random selection of soldiers after that with no regard for their combat effectiveness just makes this aspect of the game frustrating and it honestly ruins the sense of realism.

    There is simply no in game justification for why you can't just pick the units you want to go with you on a night raid, or pick the units you want to go with you for any task for that matter. I mean I can pick which units I send with my companion when they are completing tasks without me so I know the foundations for the code are already there, it makes no sense why bandit hideout raids are a lucky draw of straws.

    I hope to see this change preferably in an upcoming patch or failing that a mod because this severely kills the fun of the game.
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