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  1. [1.7.0] Impossible to separate infantry types now into different formations?

    The formation of units is really annoying, and only the fact that archers cannot be separated from crossbowmen... And above all, the formation has to be said only at the beginning of battles. There should be an army tab in our clan menu where one can organize their armies freely. Putting or separating specific units either by race or type or whatever. And so then before the battle only make the small changes that are necessary. But hey… dreaming is free.
  2. How many cavalry units on consoles?

    At least this theory agrees with everyone even if they don't think the same... so cavalry counts double but it doesn't affect the maximum limit of units that it is announcing because there is another limit.
  3. How many cavalry units on consoles?

    Do not know what will happen in consoles but cavalry units occupy 2 combat spaces in pc.
    That's what I had heard, but according to some people this only happens on PC when using mods to increase the maximum number of units (I think I remember about 2000). In this case the cavalry counts double, but in normal game without mod it counts as a single unit. I do not know, we need more comments from the experts on the subject. Thank you
  4. How many cavalry units on consoles?

    I have a question, and I can't find any official answer, rumors say (but I'm not sure) that cavalry units count double (horse and rider) in the combat slot. That is, 250 cavalry units would occupy 500 combat spaces. So a cavalry-only battle on next-gen consoles is max 250vs250. This is so...
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