搜索结果: *

  • 用户:kku
  • 按日期排序
  1. Diplomacy Developments

    I couldn't get myself for all the posts in thread, but I just wanted to add idea on Khuzaits. Would it not be lore friendly and a bit more interesting if regions of Khuzaits have stronger bandits? Dunno, add 2 extra hideouts and maybe pump a bit the counts of spawned bandints and looters. This would somewhat keep lords busy and make villages bit more struggle.
  2. Khuzait seem a bit too powerful

    I do see AI kingdoms struggle with Khuzait, though they are not that OP vs human. I created my kingdom in Amprela and was pretty much taking all Empire and Sturgian fiefs they took. Battles are not that difficult against them, just good to have solid infantry guarding with ring or shield wall and melee cavalry set on follow me to break their cavalry archers. Their infantry is weak so after you break their initial wave you can tell your infantry and archers to advance to wreck havoc on their non-cav units.
  3. loadouts for siege field battle hideout

    Many times I have to load game just because I forgot to replace my polearm with mace I use. Or bow I use on horse with crossbow I use for hideouts. Would be easier if there were 1/2/3 loadouts (like civilian/combat) currently dedicated to situations.
后退
顶部 底部