搜索结果: *

  1. [1.7.0] Impossible to separate infantry types now into different formations?

    Please can we have confirmation about us having the capability of having heroes/troops as bodyguards/individual card stack in battle? MRay? I don't believe I and many players have heard anything about this since? Thank you!!
  2. Why was Old Troop Assignment System removed?

    IF the design gets approved, the process would be,
    • Create a new formation
    • Set its slider to 0(there needs to be another formation of the same type)
    • Assign all unassigned(non-captain) heroes to that formation
    Now you have an only-hero formation.
    Can we get confirmation if this has been approved/implemented yet? Not being able to have bodyguards as a king/queen or emperor is a huge thing for me, It's really making me not want to play as I haven't done so for over a year now since the new formation implementation. I still dont believe a mod caters for this either, there was one which got released last year but didn't work. Thanks! Can we pls have confirmation? I have thousands of hours in the three main M&B games and intend to put a ton more in bannerlord but just can't enjoy it without this feature.. pls!!! I've been following this for the past year with little progress at all? It's such a huge yet perhaps simple issue/work around for the M&B single player community.
  3. Why was Old Troop Assignment System removed?

    IF the design gets approved, the process would be,
    • Create a new formation
    • Set its slider to 0(there needs to be another formation of the same type)
    • Assign all unassigned(non-captain) heroes to that formation
    Now you have an only-hero formation.
    Majorly improved, of course ill admit it's not what we all want however would certainly solve my issue about us not being able to have bodyguards or hero only formations. Bodyguards are a big part to me, I just can't enjoy battles without them.. I haven't come back and wont until we can have them. Any update ont he status if was approved or still being etc? Thanks
  4. Why was Old Troop Assignment System removed?

    Thank you I'll relay this internally for discussion ?
    Yes good idea, please when can we get the extra card formation slot specifically for heroes? As i use heroes as my bodyguards, your recent updates to the game have remvoed the party formation interface so we now want something that can compensate this such as a specific hero card slot. We would also like to have the ability to use are strongest troops as a bodyguard (although you have said previously that migh tnot be possible) Alot of us are short on time, we work alot or have busy lives and don't have much time to read all the forums on all the games we play, suggest, vote or provide constructive criticism on continiously but I know the vast majority of M&B Bannerlord players DO WANT THIS sorted. The removal of previous party formation/trrop assignment selection in the Party screen (To move, set and adjust troops/heroes to our liking) was a huge killing and did affect the majority, of course we know about swings and roundabouts, bad comes with the good, fully understand game is still in development and all of this but please just try and find a way to sort this so we can atleast have a HERO formation card specifically for them in battle.... But just keep in mind if a hero specific selection card is brought in (Which most of us do want) we still want the ability to place our Heroes as commanders of other formations (Troops like we have now) Hopefully this can come with next update or soon as you can... Thank you!

    P.S - Have you peeps got an update yet on the hero formation card implementation?
  5. [1.7.0] Impossible to separate infantry types now into different formations?

    P.S Just noted your link here for us like minded people to leave comment on etc, just be aware the vast majority who play this game arent on taleworlds forums , they have all been affected by this, I have tons of friends who were unhappy with this ( The party screen formation/troop assignment removal)
  6. [1.7.0] Impossible to separate infantry types now into different formations?

    Not being able to assign troops and lords in the party screen is intended but the reasons are different.

    Being able to assign troops to different formations would break the saved values and how the percentage sliders/filters work. If you could assign a horse archer to an infantry formation, you couldn't get him out of the infantry formation in current implementation of the OoB. Zeroing the Infantry slider in that formation would still keep the horse archer you put in there. OR we disregard the horse archer assigned there are, move him back to a horse archer formation when the slider value changes. Formations would be a mishmash of troops and it's not possible to represent that with sliders.

    If we add all 4 troop type sliders to all of the cards then one of the problems is, "when do we remove the troops assign from party screen?". Player changed the filter, do we remove them? Player set the slider to zero, do we remove them? I'm not even going into AI problems with having 8 different mishmash formations.

    Now one way to overcome that can be locking each formation's troop type from the get go and not letting the player change them. Formation I-II is Infantry, Formation III-IV is Ranged, Formation V-VI is Cavalry and Formation VII-VIII is Horse Archer and you can only assign a troop to a formation that is related to their equipment. But we didn't want to restrict the player to these pre selections.

    All in all, assigning formations to normal troops in the party screen is conflicting with changes made in OoB that's why it's removed.


    Now lords/companions are a different story. Since they're more fluid with their equipment and they're unique, they don't have to conform to the formation types. We can handle them in a different way. This doesn't have to be in the party screen, we can add a separate UI in the formation cards that you could use to put unassigned heroes in that formation as troops. We can save the assigned formation of the hero and not let them be affected from the sliders. I am, personally, not against this and would love to bring it up internally. That's why I asked for a suggestion post, here. If you feel the assignment of heroes to specific formation as troops, not just captains, would be a good addition feel free to leave a comment in that post.
    Do we know if and when the implementation of the HERO FORMATION CARD you possibly suggested will be done and released into game? (So I can have heroes as bodyguards in battle again etc)
  7. [1.7.0] Impossible to separate infantry types now into different formations?

    Not being able to assign troops and lords in the party screen is intended but the reasons are different.

    Being able to assign troops to different formations would break the saved values and how the percentage sliders/filters work. If you could assign a horse archer to an infantry formation, you couldn't get him out of the infantry formation in current implementation of the OoB. Zeroing the Infantry slider in that formation would still keep the horse archer you put in there. OR we disregard the horse archer assigned there are, move him back to a horse archer formation when the slider value changes. Formations would be a mishmash of troops and it's not possible to represent that with sliders.

    If we add all 4 troop type sliders to all of the cards then one of the problems is, "when do we remove the troops assign from party screen?". Player changed the filter, do we remove them? Player set the slider to zero, do we remove them? I'm not even going into AI problems with having 8 different mishmash formations.

    Now one way to overcome that can be locking each formation's troop type from the get go and not letting the player change them. Formation I-II is Infantry, Formation III-IV is Ranged, Formation V-VI is Cavalry and Formation VII-VIII is Horse Archer and you can only assign a troop to a formation that is related to their equipment. But we didn't want to restrict the player to these pre selections.

    All in all, assigning formations to normal troops in the party screen is conflicting with changes made in OoB that's why it's removed.


    Now lords/companions are a different story. Since they're more fluid with their equipment and they're unique, they don't have to conform to the formation types. We can handle them in a different way. This doesn't have to be in the party screen, we can add a separate UI in the formation cards that you could use to put unassigned heroes in that formation as troops. We can save the assigned formation of the hero and not let them be affected from the sliders. I am, personally, not against this and would love to bring it up internally. That's why I asked for a suggestion post, here. If you feel the assignment of heroes to specific formation as troops, not just captains, would be a good addition feel free to leave a comment in that post.
    If you can re-implement the seperate UI in the party screen which sounds perhaps not possible or in the formation cards specifically for heroes which I the player can be a commander of as you have mentioned that would no doubt partly sort the issue out we're all having here. I used this for example to have bodyguards in battle, something which we can no longer have which was one of my most cherished and expected gameplay parts, It's what made me enjoy the game. I've also noticed that perhaps the enemy retreating to castle/town halls for a further additional battle has been removed? Does anybody know if this is also the case? Another super important feature I dont really want removed? Thanks.
后退
顶部 底部