搜索结果: *

  • 用户:Kekero
  • 按日期排序
  1. Suggestions: Improving/elimating load times

    Oh ok, thank you.
  2. Suggestions: Improving/elimating load times

    I don’t have access to my computer rn
    but it’s mostly happening in towns when I talk to crime lords or merchants. Like bandit parties and lords usually load fast although lords wearing complex armor usually take a fair bit longer.
  3. Suggestion: Bring back Monthly finances

    I remember in Warband rushing to make money by chasing enemies and looters, winning tourneys by the skin of my teeth, and ransacking innocent villages, just to pay my troops wages or get that really expensive armor in the market. now in bannerlord the main way you make money is getting a city...
  4. What (Realistically Implementable) RPG Elements Would You Like to See in Bannerlord?

    Hey guys,

    To quote ' The Men who Stare at Goats' in the UK, it's "hot as balls" right now, so I have given up trying to work from home for the day and my thoughts wandered to Bannerlord.

    I don't know about you but, for me, the combat is only half of any mount and blade game. Maybe even less. For me one of the problems with Bannerlord is that it's really all about gaining status and land (while also cutting off some heads). But I really don't care about getting castles and cities at the moment. When I first started playing bannerlord I was like "OH wow, I got a castle!!" now my reaction is just " Oh great another empty large chunk of stone to look after and pay for."

    So what would make us all CARE about the real estate we are given? What would make us feel protective over it?

    I think the answer is in the roleplay elements of bannerlord. Things that make your castle feel like it's yours. Personally yours. I think this requires more than just upgradable walls and markets etc. Many months back, before launch, I made a thread about this... I think you should be able to have:

    A map room (where you can click on the map and set patrol routes for your lords)
    Feasts
    Small tournaments
    Configurable and purchasable additional defences (pay gold for that boiling oil to pour down on attackers etc)
    Upgrade your villages to the same extent that you can with the castle


    What other things would help you to actually give a monkey's bollocks about the lands / properties your men have fought and died to acquire?
    I think one of the biggest problems is that villages are no longer fiefs you can own and manage anymore the lowest tier of settlement possible is the castle another thing is bring back monthly finances idk why the devs made finances update daily.
    another thing that would be cool is to create murals inside your castles. Like, imagine if you could use a series of stickers representing you and your troops conquer land and tell a story. or your companions and family members can offer to build special buildings like hanging gardens for characters with high stewardship which lets the caste produce fruits that go into storage that could be used for sieges.a eagles roost allowing you to see the surroundings of your castle wherever you are on the map and get alerts whenever there is an army larger than the garrison. also, make castles/cities harder to take and get a hold of I feel kind of disappointed that I only got a castle after winning a couple of tourneys and stuff. or throw away the ideas of castles and villages being separate altogether and have every village have a defensible "stronghold" of sorts.
  5. Suggestions: Improving/elimating load times

    In the current beta version of the game, the way conversations are loaded isn't optimal Imo it wasn't a problem in the old game because of the pretty low polygon count of most characters and assets but now I can see load times upwards of three minutes even after the optimized update. Would it be...
后退
顶部 底部