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  1. Saif ad-Din

    Lack of customisation in Bannerlord MP

    they need to sale loot packs

    and make optional helmets and shouder armor, those "cultural" hats are awful
    They need to sell a functioning game first.
  2. Saif ad-Din

    Couldn't receive login result from server

    It has become impossible to have a decent clan match in Skirmish after the recent "patches". At some point, the server crashes, and half of the players get locked out of the game with this here thing as the reason. It''s amazing that the game worked better two years ago than it does now.
  3. Saif ad-Din

    login server is down

    So, I hear, this game is on the final stretch towards full release after more than two years of beta development. This means that all the essential features are working properly, right?

    What a joke.
  4. Saif ad-Din

    Will MP be completed for full release?

    I've told you before and will tell you now: nobody who matters sees MP as anything more than an irrelevant afterthought. And it actually isn't
  5. Saif ad-Din

    The China custom test server, a petition from our community.

    We will be sharing the custom server files with everyone in the near future.
    Acknowledged. Based on prior experience, the ETA is between 1.5 and 2 years.
  6. Saif ad-Din

    login server is down

    You're so entitled and delusional it's not even worth explaining it to you because of how deep down in it you are.
    Says someone who's been complaining on these forums non-stop for two years now, which, by itself, takes copious amounts of copium.

    It's okay to cut your losses and move on, man. We have Mordhau and Chivalry II, and they're pretty fun.
  7. Saif ad-Din

    login server is down

    But calling the multiplayer community irrelevant thats not entitled? Or expecting the multiplayer part of the game to dissapear so they can work more on singleplayer?

    We just want to play the game man.
    It would be a good idea to keep in mind what made Mount&Blade what it is today, which is the fun of leading armies, fighting wars, and making money. It took many years to make the core game, and MP wasn't added until many more years later.

    Perhaps, after they finish SP Bannerlord, they'll be able to focus on the MP part.
    Maybe, they'll release a whole expansion for that, named "Mount&Blade II: Bannerband" or something. Until then, the development needn't be dragged down with vestigial elements that don't conform to any quality standards, cause unnecessary toxicity, and have marginal significance at the moment.
  8. Saif ad-Din

    login server is down

    The "low MP population so it's irrelevant" argument is pretty dimwitted, obviously there is going to be low population for MP with the state it's been in. MP in bannerlord has never even been given a chance to succeed.
    But what's cause and what's effect? I, for one, am not sure now, because calling someone you don't agree with a dimwit just screams entitlement to me. Not to mention that the most notable content that the MP community has been producing is cheap inter-clan drama and racist memes.
  9. Saif ad-Din

    login server is down

    And the effect this had on the overall game population is non-existent: https://steamcharts.com/app/261550#1m

    Both sides just need to admit that the multiplayer crowd is irrelevant.
  10. Saif ad-Din

    DEVS READ

    It is clear as day that TW management's ineptitude is completely off the charts. The only way to salvage multiplayer at this point is to do the following:
    1. Hold a Kickstarter campaign for a multiplayer-focused expansion, something like Mount&Blade II: Bannerband
    2. Buy multiplayer development rights and source code from TW
    3. Give both to a bunch of permanently drunk Russian dudes coding in their unheated garage (I would say "basement", but Russians are poor as fk and don't have basements, lol), as well as decent wages
    4. Get an amazing product in a couple of months

    Sure, we'll have to eat the loss and pay these grifters at TW twice for the same game, but it's either that or end up with nothing.
  11. Saif ad-Din

    [BEAST 7] Division C Weekly Matchups

    @BaronDeMoroz @Saif ad-Din
    who is fmax? This is not a name on your roster
    That's [BT] Silent; he must've screwed up and forgotten to set the proper username before the first map.
  12. Saif ad-Din

    Extra loot for Clan Officers

    No. People will start creating clans in ridiculous numbers so that everyone can be an officer and see the digits on their screen grow faster.
    Don't give players more wrong incentives for similarly wrong reasons. God knows, we have enough already.
  13. Saif ad-Din

    Loot System needs fixing

    You are correct unfortunately, it seems that it is a time based mechanic that gives you pitiful rewards even for completing a full match or two.

    I am level 104 now and did not get any loot from the 1k hours I put into multiplayer before launch of the skins system. I find this highly unfortunate as back then I played more skirmish. I would love to play NA skirmish more, but there is never anyone on. High ping on this game feels horrible and makes EU unplayable even on the east coast. In Warband playing with high ping was easier. I have fun playing some aspects of bannerlord, but it seems acquiring all the skins will be an impossible goal even with the amount of time I put into the game already.

    Give up all hope ye all who try to make sense of Taleworlds' perverted game design logic. In fact, I would argue that making numerous iterations in design and getting all 100 percent of them wrong must take a very special talent rather than mere incompetence or blind chance.

    This loot system was clearly intended to incentivize more people to play their precious competitive modes. However, in the sad reality where 90 percent of skirmish matches result in one team getting obliterated by the other, the only thing that it managed to achieve is incentivize a handful of sweaty tryhards to sweat even harder and stomp the opposing team as fast as possible to farm loot and badges. Since no sane person would ever find this kind of gameplay remotely fun, this has led to skirmish being even more dead than before, which, again, is an amazing feat in itself.

    I say, vote with your legs and invest your time in better things than this dog turd of a game.
  14. Saif ad-Din

    [BEAST 6] Division C - Weekly Matchups

    Black Team 6 (1) - (3) 9 APE
    20210919212449_1.jpg
    20210919214038_1.jpg
    20210919220104_1.jpg
    20210919223818_1.jpg

    I was registered in the roster as Salah ad-Din (https://steamcommunity.com/id/aljawahiri), but forgot to change the nickname for my first match in the season, and nobody noticed until it was too late. Sorry about that.
    This nickname looks fitting, though. I should consider keeping it.
  15. Saif ad-Din

    Voice chat

    What we all thought Taleworlds meant when we could add people in game... what they actually gave us was a Taleworlds friends system.

    jesus christ.
    The in-house friend system makes sense, as the game's available both on Steam and EGS, and, perhaps, someday they'll return to direct sales, too, like in the old times. Apparently, there has to be some middle ground to intermarry the various account management systems.
    Still, as long as someone is connected through Steam, it would be nice to have an easy way to navigate to their page.

    Native is not the main appeal. Plenty of mods will benefit greatly from voice chat.

    Servers will just disable it on their custom servers, but mods will be able to use it on much more niche and curated servers.
    A man can hope. Then, again, it's taking them forever to make custom servers that wouldn't **** their pants two seconds after they're up. Making custom servers with VoIP support would probably take at least two forevers.
  16. Saif ad-Din

    Voice chat

    I can name you a dozen reasons off the top of my head why we don't need in-game voice comms. Here are just a few of them.
    1. The primary demographic that's going to use voice comms is salty nerds telling you how **** you are at the game and trolls blasting racist slurs, Hitler speeches, and ridiculous music for everyone to hear.
    2. Due to reason #1 or whatever other reason, most of players are going to keep voice comms on permanent global mute, which defeats their purpose for random teams.
    3. As pointed out earlier, decent randoms know what to do even without comms. The opposite is also true: if the player isn't very good at the game, comms are unlikely to help them.
    4. Taleworlds' janky servers can't handle the game's basic functions most of times. What tells you they can handle the added load of voice streraming?
    5. etc., etc., etc.

    What I would personally appreciate way more (if technically possible) is a fuller integration with Steam, so that, let's say, if I met a guy named Alex and wanted to friend him on Steam, I wouldn't have to sift through 900,000 Alexes to find the one I need or seek some other way to do that.
  17. Saif ad-Din

    why earrape again...

    I am still experiencing


    I like to call it "Armagan's Hookah".
  18. Saif ad-Din

    is the forum broken for anyone else?

    Funny, it seems that more effort went into the April 1st forum prank than into Bannerlord over the last 3 months.
  19. Saif ad-Din

    Betting on Bannerlord Matches

    Send me your złoty, and I'll double them.
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