+crowns for rulers
Yep baggage thats why and you get let loose out side the city and all the clans roaming go straight at you like rockets. but yes you can drop your baggage but you just paid for freedom and that can a small amount or large amount.
Yeah if you get captured and pay for release then you leave only to be recaptured 5 seconds later and be put back. happens all the time. Paying for release should teleport you to a nearby friendly city or put you clan in neutral state for a few days and cant be attacked or attack. Plus a prison escape could put you in caravan that leaves to city and you pay low amount for passage once out of the area or something like that.
You Trolling ? "Quite the opposite the AI has gotten weaker
It looks fantastic just what the game needs and he's adding more cut-scenes also what the game needs. This will breath much need life and immersion into calradia.
It happen characters did die but its not game braking and every now and then there could be a devastating battle where their could be 4 out 10 die but it was rare. It made battle frilling unit i realised that my chance of die was so low i was actually trying to make it happen.
He made it to 77 in the end he got lanced in the back. I can finally play as the hire to the clan. I don't like the hermit retirement option, if i could retire my player it would to become a governor and let the young take the battle field. Or death which my Legendary Viking warrior he betrayed Sturgia, Made kingdom becoming a king and lost his kingdom , then joined Vlandia ,spent 30years making amends with Sturgia so his granddaughter and clan leader could join sturgia and go home. Maybe she will try and become queen . As all the old kings are dead from age or battle. 77 years of gameplay 3 strong factions remain and 2 factions with only 3 cities left . 8% death rate as worked fine and it still feels like constant war to the point i get fed up of battling stop in my town and hit fast forward.
Just retiring to Governor status would be what i would like.
I don't think it would cause an issue. It would just make the that character an npc. Switching characters in clan should just be thing then you could hit the skills for each character and have fun doing it.
This is the problem with the game for me too.
Thats pretty much what i do with female lords in my clan if they are with child they stay in a city and i do that is my player is female.
I like the sound of this so illnesses would kill you some would make retirement an option. I would like to retire to governor status and have the old guy still around a wile instead of the disappearing hermit. As for wounds in battle i think the death chance is 2% maybe 3% gets you a scar it doesn't have to reduce stats.
If there was a stamina system it would have to effect everyone and not reduce speed to much but lower damaged a bit and maybe new tired combat animations. But it shouldn't effect until like 10mins constant fighting. Maybe should out breath animations and audio. Then when your men have just finished a big fight and then you notice another wave coming it would feel more immersive and if you win would feel a bit more epic when many your men celebrate with tried animations.
I would like to the wound system from VC as you could got to a healer to fix you but you could also get some great battle scars. I didn't like fatigue that much, If effected everyone i would have loved it but player only it didn't work.
This is my experience too. 1 days peace the war , war ,war . i am sick of it.