Neither is ability to land a perfect, full damage hit on 2% of horseman's bodypart when he's in full speed. Or shooting him down when he zigzags with a perfect javelin throw. There is a fine line between realistic/arcade in games, more realistic it gets, less fun it becomes (opposite way is the same, total arcade just lacks that special something). I think WB had it alright in that matter, you were a powerhouse on battlefield, but a bunch of dudes still mobbed you, you really felt how strong your character was, but you were still vulnerable if you made mistakes. I'd love this game to be the same, the shift towards realism (and nonsensical perk skills) didn't do it well. Watching your top tier troops getting hammered by lowly recruits and dying so easily is just meh, where's the time when you dragged your company of 10 tough-as-nails huscarls through many battles and every soldier that fell during that time was your brother in arms.. Now it's a meatgrinder with 0 difference in skills of troops, only equipment. There's a lot that is wrong with this game, not just miracle shots.